3 ------------------------------------
7 careers character combat excluded game game_examples platform races rpg test_game test_prog
8 ------------------------------------
9 careers character combat excluded game game_examples platform races rpg test_game test_prog
12 Alcoholic Bool Career Character Combatable Dwarf Elf Float Game Human Int List Magician Object Race Starter String Sys Warrior Weapon
13 ------------------------------------
14 Alcoholic Bool Career Character Combatable Dwarf Elf Float Game Human Int List Magician Object Race Starter String Sys Warrior Weapon
17 != * * + + - - / / == > > OTHER _age _base_endurance _base_intelligence _base_strength _career _endurance_bonus _health _intelligence_bonus _name _race _sex _strength_bonus age age= attack base_endurance base_endurance= base_intelligence base_intelligence= base_strength base_strength= career career= computer_characters defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defend direct_attack dps endurance_bonus endurance_bonus= health health= hit_points init intelligence_bonus intelligence_bonus= is_dead main max_health name name= pause_game player_characters quit race race= sex sex= start start_game stop_game strength_bonus strength_bonus= to_f total_endurance total_intelligence total_strengh unary -
18 ------------------------------------
19 != * * + + - - / / == > > OTHER _age _base_endurance _base_intelligence _base_strength _career _endurance_bonus _health _intelligence_bonus _name _race _sex _strength_bonus age age= attack base_endurance base_endurance= base_intelligence base_intelligence= base_strength base_strength= career career= computer_characters defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defaultinit defend direct_attack dps endurance_bonus endurance_bonus= health health= hit_points init intelligence_bonus intelligence_bonus= is_dead main max_health name name= pause_game player_characters quit race race= sex sex= start start_game stop_game strength_bonus strength_bonus= to_f total_endurance total_intelligence total_strengh unary -
22 !=(other: OTHER): Bool
31 ==(other: OTHER): Bool
36 attack(target: Combatable, weapon: Weapon): Int
38 base_endurance=(base_endurance: Int)
39 base_intelligence: Int
40 base_intelligence=(base_intelligence: Int)
42 base_strength=(base_strength: Int)
43 career: nullable Career
44 career=(career: nullable Career)
45 computer_characters: List[Character]
47 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
48 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
49 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
53 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
54 defaultinit(base_strength, base_endurance, base_intelligence: Int)
55 defaultinit(base_strength, base_endurance, base_intelligence: Int)
56 defaultinit(base_strength, base_endurance, base_intelligence: Int)
57 defaultinit(base_strength, base_endurance, base_intelligence: Int)
63 defaultinit(race: Race, name: String, age: Int, sex: Bool)
67 direct_attack(target: Combatable, weapon: Weapon): Int
70 endurance_bonus=(endurance_bonus: Int)
75 intelligence_bonus: Int
76 intelligence_bonus=(intelligence_bonus: Int)
83 player_characters: List[Character]
93 strength_bonus=(strength_bonus: Int)
96 total_intelligence: Int
99 ------------------------------------
100 !=(other: OTHER): Bool
109 ==(other: OTHER): Bool
114 attack(target: Combatable, weapon: Weapon): Int
116 base_endurance=(base_endurance: Int)
117 base_intelligence: Int
118 base_intelligence=(base_intelligence: Int)
120 base_strength=(base_strength: Int)
121 career: nullable Career
122 career=(career: nullable Career)
123 computer_characters: List[Character]
124 defaultinit(base_strength, base_endurance, base_intelligence: Int)
125 defaultinit(base_strength, base_endurance, base_intelligence: Int)
128 defaultinit(base_strength, base_endurance, base_intelligence: Int)
131 defaultinit(base_strength, base_endurance, base_intelligence: Int)
132 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
133 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
134 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
135 defaultinit(strength_bonus, endurance_bonus, intelligence_bonus: Int)
141 defaultinit(race: Race, name: String, age: Int, sex: Bool)
144 defend(hit: Int): Int
145 direct_attack(target: Combatable, weapon: Weapon): Int
148 endurance_bonus=(endurance_bonus: Int)
153 intelligence_bonus: Int
154 intelligence_bonus=(intelligence_bonus: Int)
161 player_characters: List[Character]
171 strength_bonus=(strength_bonus: Int)
174 total_intelligence: Int