1 # This file is part of NIT ( http://www.nitlanguage.org )
3 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # Compile program for the Android platform
18 module android_platform
21 import abstract_compiler
23 import android_annotations
25 redef class ToolContext
26 redef fun platform_from_name
(name
)
28 if name
== "android" then return new AndroidPlatform
36 redef fun supports_libunwind
do return false
38 redef fun toolchain
(toolcontext
) do return new AndroidToolchain(toolcontext
)
41 class AndroidToolchain
42 super MakefileToolchain
44 var android_project_root
: nullable String = null
48 var normal_compile_dir
= super
49 android_project_root
= normal_compile_dir
50 return "{normal_compile_dir}/jni/nit_compile/"
53 redef fun write_files
(compiler
, compile_dir
, cfiles
)
55 var android_project_root
= android_project_root
.as(not null)
56 var project
= toolcontext
.modelbuilder
.android_project_for
(compiler
.mainmodule
)
57 var short_project_name
= compiler
.mainmodule
.name
58 var release
= toolcontext
.opt_release
.value
60 var app_name
= project
.name
61 if app_name
== null then app_name
= compiler
.mainmodule
.name
63 var app_package
= project
.java_package
64 if app_package
== null then app_package
= "org.nitlanguage.{short_project_name}"
66 var app_version
= project
.version
67 if app_version
== null then app_version
= "1.0"
69 var args
= ["android", "-s",
71 "--name", short_project_name
,
72 "--target", "android-10",
73 "--path", android_project_root
,
74 "--package", app_package
,
75 "--activity", short_project_name
]
76 toolcontext
.exec_and_check
(args
, "Android project error")
79 var dir
= "{android_project_root}/jni/"
80 if not dir
.file_exists
then dir
.mkdir
83 if not dir
.file_exists
then dir
.mkdir
85 # compile normal C files
86 super(compiler
, compile_dir
, cfiles
)
88 # Gather extra C files generated elsewhere than in super
89 for f
in compiler
.extern_bodies
do
90 if f
isa ExternCFile then cfiles
.add
(f
.filename
.basename
(""))
93 ## Generate delagating makefile
94 dir
= "{android_project_root}/jni/"
96 include $(call all-subdir-makefiles)
97 """.write_to_file
("{dir}/Android.mk")
99 ### generate makefile into "{compile_dir}/Android.mk"
102 LOCAL_PATH := $(call my-dir)
103 include $(CLEAR_VARS)
105 LOCAL_CFLAGS := -D ANDROID
107 LOCAL_SRC_FILES := \\
108 {{{cfiles.join(" \\\n")}}}
109 LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM -lz
110 LOCAL_STATIC_LIBRARIES := android_native_app_glue png
112 include $(BUILD_SHARED_LIBRARY)
114 $(call import-module,android/native_app_glue)
115 """.write_to_file
("{dir}/Android.mk")
117 ### generate AndroidManifest.xml
118 dir
= android_project_root
119 """<?xml version="1.0" encoding="utf-8"?>
120 <!-- BEGIN_INCLUDE(manifest) -->
121 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
122 package="{{{app_package}}}"
123 android:versionCode="{{{project.version_code}}}"
124 android:versionName="{{{app_version}}}">
126 <!-- This is the platform API where NativeActivity was introduced. -->
127 <uses-sdk android:minSdkVersion="9" />
130 android:label="@string/app_name"
131 android:hasCode="true"
132 android:debuggable="{{{not release}}}">
134 <!-- Our activity is the built-in NativeActivity framework class.
135 This will take care of integrating with our NDK code. -->
136 <activity android:name="android.app.NativeActivity"
137 android:label="@string/app_name"
138 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
139 android:configChanges="orientation|keyboardHidden"
140 android:screenOrientation="portrait">
141 <!-- Tell NativeActivity the name of or .so -->
142 <meta-data android:name=\"{{{app_package}}}\"
143 android:value=\"{{{app_name}}}\" />
145 <action android:name="android.intent.action.MAIN" />
146 <category android:name="android.intent.category.LAUNCHER" />
150 {{{project.manifest_application_lines.join("\n")}}}
154 {{{project.manifest_lines.join("\n")}}}
157 <!-- END_INCLUDE(manifest) -->
158 """.write_to_file
("{dir}/AndroidManifest.xml")
160 ### generate res/values/strings.xml
161 dir
= "{android_project_root}/res/"
162 if not dir
.file_exists
then dir
.mkdir
163 dir
= "{dir}/values/"
164 if not dir
.file_exists
then dir
.mkdir
165 """<?xml version="1.0" encoding="utf-8"?>
167 <string name="app_name">{{{app_name}}}</string>
169 """.write_to_file
("{dir}/strings.xml")
171 ### Link to png sources
172 # libpng is not available on Android NDK
173 # FIXME make obtionnal when we have alternatives to mnit
174 var nit_dir
= toolcontext
.nit_dir
175 var share_dir
= "{nit_dir}/share/"
176 if nit_dir
== null or not share_dir
.file_exists
then
177 print
"Android project error: Nit share directory not found, please use the environment variable NIT_DIR"
180 share_dir
= share_dir
.realpath
181 var target_png_dir
= "{android_project_root}/jni/png"
182 if not target_png_dir
.file_exists
then
183 toolcontext
.exec_and_check
(["ln", "-s", "{share_dir}/png/", target_png_dir
], "Android project error")
186 ### Link to assets (for mnit and others)
187 # This will be accessed from `android_project_root`
189 if compiler
.mainmodule
.location
.file
!= null then
190 # it is a real file, use "{file}/../assets"
191 assets_dir
= "{compiler.mainmodule.location.file.filename.dirname}/../assets"
193 # probably used -m, use "."
194 assets_dir
= "assets"
196 if assets_dir
.file_exists
then
197 assets_dir
= assets_dir
.realpath
198 var target_assets_dir
= "{android_project_root}/assets"
199 if not target_assets_dir
.file_exists
then
200 toolcontext
.exec_and_check
(["ln", "-s", assets_dir
, target_assets_dir
], "Android project error")
205 redef fun write_makefile
(compiler
, compile_dir
, cfiles
)
207 # Do nothing, already done in `write_files`
210 redef fun compile_c_code
(compiler
, compile_dir
)
212 var android_project_root
= android_project_root
.as(not null)
213 var release
= toolcontext
.opt_release
.value
215 # Compile C code (and thus Nit)
216 toolcontext
.exec_and_check
(["ndk-build", "-s", "-j", "4", "-C", android_project_root
], "Android project error")
219 var args
= ["ant", "-q", "-f", android_project_root
+"/build.xml"]
222 else args
.add
"debug"
223 toolcontext
.exec_and_check
(args
, "Android project error")
225 # Move the apk to the target
226 var outname
= toolcontext
.opt_output
.value
227 if outname
== null then outname
= "{compiler.mainmodule.name}.apk"
231 src_apk_suffix
= "release-unsigned"
232 else src_apk_suffix
= "debug"
234 toolcontext
.exec_and_check
(["mv", "{android_project_root}/bin/{compiler.mainmodule.name}-{src_apk_suffix}.apk", outname
], "Android project error")
238 redef class JavaClassTemplate
239 redef fun write_to_files
(compdir
)
241 var jni_path
= "jni/nit_compile/"
242 if compdir
.has_suffix
(jni_path
) then
243 var path
= "{compdir.substring(0, compdir.length-jni_path.length)}/src/"