update NOTICE and LICENSE
[nit.git] / c_src / math._sep.h
1 /* This C header file is generated by NIT to compile modules and programs that requires math. */
2 #ifndef math_sep
3 #define math_sep
4 #include "kernel._sep.h"
5 #include <nit_common.h>
6 #include <math_nit.h>
7 extern const char *LOCATE_math;
8 extern const int SFT_math[];
9 #define CALL_math___Int___rand(recv) ((math___Int___rand_t)CALL((recv), (SFT_math[0] + 0)))
10 #define CALL_math___Float___sqrt(recv) ((math___Float___sqrt_t)CALL((recv), (SFT_math[1] + 0)))
11 #define CALL_math___Float___cos(recv) ((math___Float___cos_t)CALL((recv), (SFT_math[1] + 1)))
12 #define CALL_math___Float___sin(recv) ((math___Float___sin_t)CALL((recv), (SFT_math[1] + 2)))
13 #define CALL_math___Float___tan(recv) ((math___Float___tan_t)CALL((recv), (SFT_math[1] + 3)))
14 #define CALL_math___Float___acos(recv) ((math___Float___acos_t)CALL((recv), (SFT_math[1] + 4)))
15 #define CALL_math___Float___asin(recv) ((math___Float___asin_t)CALL((recv), (SFT_math[1] + 5)))
16 #define CALL_math___Float___atan(recv) ((math___Float___atan_t)CALL((recv), (SFT_math[1] + 6)))
17 #define CALL_math___Float___pow(recv) ((math___Float___pow_t)CALL((recv), (SFT_math[1] + 7)))
18 #define CALL_math___Float___log(recv) ((math___Float___log_t)CALL((recv), (SFT_math[1] + 8)))
19 #define CALL_math___Float___exp(recv) ((math___Float___exp_t)CALL((recv), (SFT_math[1] + 9)))
20 #define CALL_math___Float___rand(recv) ((math___Float___rand_t)CALL((recv), (SFT_math[1] + 10)))
21 #define CALL_math___Object___atan2(recv) ((math___Object___atan2_t)CALL((recv), (SFT_math[2] + 0)))
22 #define CALL_math___Object___pi(recv) ((math___Object___pi_t)CALL((recv), (SFT_math[2] + 1)))
23 #define CALL_math___Object___srand_from(recv) ((math___Object___srand_from_t)CALL((recv), (SFT_math[2] + 2)))
24 #define CALL_math___Object___srand(recv) ((math___Object___srand_t)CALL((recv), (SFT_math[2] + 3)))
25 static const char * const LOCATE_math___Int___rand = "math::Int::rand";
26 val_t math___Int___rand(val_t p0);
27 typedef val_t (*math___Int___rand_t)(val_t p0);
28 static const char * const LOCATE_math___Float___sqrt = "math::Float::sqrt";
29 val_t math___Float___sqrt(val_t p0);
30 typedef val_t (*math___Float___sqrt_t)(val_t p0);
31 static const char * const LOCATE_math___Float___cos = "math::Float::cos";
32 val_t math___Float___cos(val_t p0);
33 typedef val_t (*math___Float___cos_t)(val_t p0);
34 static const char * const LOCATE_math___Float___sin = "math::Float::sin";
35 val_t math___Float___sin(val_t p0);
36 typedef val_t (*math___Float___sin_t)(val_t p0);
37 static const char * const LOCATE_math___Float___tan = "math::Float::tan";
38 val_t math___Float___tan(val_t p0);
39 typedef val_t (*math___Float___tan_t)(val_t p0);
40 static const char * const LOCATE_math___Float___acos = "math::Float::acos";
41 val_t math___Float___acos(val_t p0);
42 typedef val_t (*math___Float___acos_t)(val_t p0);
43 static const char * const LOCATE_math___Float___asin = "math::Float::asin";
44 val_t math___Float___asin(val_t p0);
45 typedef val_t (*math___Float___asin_t)(val_t p0);
46 static const char * const LOCATE_math___Float___atan = "math::Float::atan";
47 val_t math___Float___atan(val_t p0);
48 typedef val_t (*math___Float___atan_t)(val_t p0);
49 static const char * const LOCATE_math___Float___pow = "math::Float::pow";
50 val_t math___Float___pow(val_t p0, val_t p1);
51 typedef val_t (*math___Float___pow_t)(val_t p0, val_t p1);
52 static const char * const LOCATE_math___Float___log = "math::Float::log";
53 val_t math___Float___log(val_t p0);
54 typedef val_t (*math___Float___log_t)(val_t p0);
55 static const char * const LOCATE_math___Float___exp = "math::Float::exp";
56 val_t math___Float___exp(val_t p0);
57 typedef val_t (*math___Float___exp_t)(val_t p0);
58 static const char * const LOCATE_math___Float___rand = "math::Float::rand";
59 val_t math___Float___rand(val_t p0);
60 typedef val_t (*math___Float___rand_t)(val_t p0);
61 static const char * const LOCATE_math___Object___atan2 = "math::Object::atan2";
62 val_t math___Object___atan2(val_t p0, val_t p1, val_t p2);
63 typedef val_t (*math___Object___atan2_t)(val_t p0, val_t p1, val_t p2);
64 static const char * const LOCATE_math___Object___pi = "math::Object::pi";
65 val_t math___Object___pi(val_t p0);
66 typedef val_t (*math___Object___pi_t)(val_t p0);
67 static const char * const LOCATE_math___Object___srand_from = "math::Object::srand_from";
68 void math___Object___srand_from(val_t p0, val_t p1);
69 typedef void (*math___Object___srand_from_t)(val_t p0, val_t p1);
70 static const char * const LOCATE_math___Object___srand = "math::Object::srand";
71 void math___Object___srand(val_t p0);
72 typedef void (*math___Object___srand_t)(val_t p0);
73 #endif