c_src: update
[nit.git] / c_src / standard___symbol._sep.h
1 /* This C header file is generated by NIT to compile modules and programs that requires ./../lib/standard/symbol. */
2 #ifndef standard___symbol_sep
3 #define standard___symbol_sep
4 #include "standard___string._sep.h"
5 #include <nit_common.h>
6
7 extern const classtable_elt_t VFT_standard___symbol___Symbol[];
8 extern const char *LOCATE_standard___symbol;
9 extern const int SFT_standard___symbol[];
10 #define CALL_standard___symbol___String___to_symbol(recv) ((standard___symbol___String___to_symbol_t)CALL((recv), (SFT_standard___symbol[0] + 0)))
11 #define ID_standard___symbol___Symbol (SFT_standard___symbol[1])
12 #define COLOR_standard___symbol___Symbol (SFT_standard___symbol[2])
13 #define ATTR_standard___symbol___Symbol____string(recv) ATTR(recv, (SFT_standard___symbol[3] + 0))
14 #define INIT_TABLE_POS_standard___symbol___Symbol (SFT_standard___symbol[4] + 0)
15 #define CALL_standard___symbol___Symbol___init(recv) ((standard___symbol___Symbol___init_t)CALL((recv), (SFT_standard___symbol[4] + 1)))
16 static const char * const LOCATE_standard___symbol___String___to_symbol = "symbol::String::to_symbol";
17 val_t standard___symbol___String___to_symbol(val_t p0);
18 typedef val_t (*standard___symbol___String___to_symbol_t)(val_t p0);
19 val_t NEW_String_standard___string___String___from_cstring(val_t p0);
20 val_t NEW_String_standard___string___String___with_native(val_t p0, val_t p1);
21 static const char * const LOCATE_standard___symbol___Symbol___to_s = "symbol::Symbol::(string::Object::to_s)";
22 val_t standard___symbol___Symbol___to_s(val_t p0);
23 typedef val_t (*standard___symbol___Symbol___to_s_t)(val_t p0);
24 static const char * const LOCATE_standard___symbol___Symbol___init = "symbol::Symbol::init";
25 void standard___symbol___Symbol___init(val_t p0, val_t p1, int* init_table);
26 typedef void (*standard___symbol___Symbol___init_t)(val_t p0, val_t p1, int* init_table);
27 val_t NEW_Symbol_standard___symbol___Symbol___init(val_t p0);
28 #endif