1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 # File generated by svg_to_png_and_nit, do not modify, redef instead
4 import gamnit
::textures
6 class VirtualGamepadSpritesheet
8 private var root_texture
= new Texture("images/virtual_gamepad.png")
9 var a
: Texture = root_texture
.subtexture
(856, 816, 162, 162)
10 var b
: Texture = root_texture
.subtexture
(1036, 816, 162, 162)
11 var cancel
: Texture = root_texture
.subtexture
(1036, 996, 162, 162)
12 var down
: Texture = root_texture
.subtexture
(1216, 636, 162, 162)
13 var dpad_down
: Texture = root_texture
.subtexture
(1136, 446, 124, 152)
14 var dpad_left
: Texture = root_texture
.subtexture
(1036, 296, 154, 124)
15 var dpad_right
: Texture = root_texture
.subtexture
(1206, 296, 152, 124)
16 var dpad_up
: Texture = root_texture
.subtexture
(1136, 116, 124, 154)
17 var fire
: Texture = root_texture
.subtexture
(1396, 996, 162, 162)
18 var fist
: Texture = root_texture
.subtexture
(1216, 996, 162, 162)
19 var flag
: Texture = root_texture
.subtexture
(1576, 816, 162, 162)
20 var joystick_back
: Texture = root_texture
.subtexture
(0, 0, 194, 194)
21 var joystick_down
: Texture = root_texture
.subtexture
(784, 30, 124, 152)
22 var key
: Texture = root_texture
.subtexture
(1576, 636, 162, 162)
23 var left
: Texture = root_texture
.subtexture
(676, 636, 162, 162)
24 var ok
: Texture = root_texture
.subtexture
(856, 996, 162, 162)
25 var pedal
: Texture = root_texture
.subtexture
(1576, 996, 162, 162)
26 var right
: Texture = root_texture
.subtexture
(856, 636, 162, 162)
27 var star
: Texture = root_texture
.subtexture
(1396, 636, 162, 162)
28 var turn_left
: Texture = root_texture
.subtexture
(676, 816, 162, 162)
29 var turn_right
: Texture = root_texture
.subtexture
(676, 996, 162, 162)
30 var up
: Texture = root_texture
.subtexture
(1036, 636, 162, 162)
31 var x
: Texture = root_texture
.subtexture
(1216, 816, 162, 162)
32 var y
: Texture = root_texture
.subtexture
(1396, 816, 162, 162)