1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # Compile program for the Android platform
21 import compiler
::abstract_compiler
23 intrude import ffi
::extra_java_files
24 import android_annotations
26 redef class ToolContext
27 redef fun platform_from_name
(name
)
29 if name
== "android" then return new AndroidPlatform
37 redef fun supports_libgc
do return true
39 redef fun supports_libunwind
do return false
41 redef fun supports_linker_script
do return false
43 redef fun toolchain
(toolcontext
) do return new AndroidToolchain(toolcontext
)
46 class AndroidToolchain
47 super MakefileToolchain
49 var android_project_root
: nullable String = null
53 var android_project_root
= "{super}/android/"
54 self.android_project_root
= android_project_root
55 return "{android_project_root}/jni/nit_compile/"
58 redef fun default_outname
(mainmodule
) do return "{mainmodule.name}.apk"
60 redef fun write_files
(compiler
, compile_dir
, cfiles
)
62 var android_project_root
= android_project_root
.as(not null)
63 var project
= toolcontext
.modelbuilder
.android_project_for
(compiler
.mainmodule
)
64 var short_project_name
= compiler
.mainmodule
.name
.replace
("-", "_")
65 var release
= toolcontext
.opt_release
.value
67 var app_name
= project
.name
68 if app_name
== null then app_name
= compiler
.mainmodule
.name
69 if not release
then app_name
+= " Debug"
71 var app_package
= project
.java_package
72 if app_package
== null then app_package
= "org.nitlanguage.{short_project_name}"
73 if not release
then app_package
+= "_debug"
75 var app_version
= project
.version
76 if app_version
== null then app_version
= "1.0"
78 var app_min_api
= project
.min_api
79 if app_min_api
== null then app_min_api
= 10
81 var app_target_api
= project
.target_api
82 if app_target_api
== null then app_target_api
= app_min_api
85 if project
.max_api
!= null then app_max_api
= "android:maxSdkVersion=\"{project.max_api.as(not null)}\
""
87 # Clear the previous android project, so there is no "existing project warning"
88 # or conflict between Java files of different projects
89 if android_project_root
.file_exists
then android_project_root
.rmdir
91 var args
= ["android", "-s",
93 "--name", short_project_name
,
94 "--target", "android-{app_target_api}",
95 "--path", android_project_root
,
96 "--package", app_package
,
97 "--activity", short_project_name
]
98 toolcontext
.exec_and_check
(args
, "Android project error")
101 var dir
= "{android_project_root}/jni/"
102 if not dir
.file_exists
then dir
.mkdir
105 if not dir
.file_exists
then dir
.mkdir
107 # compile normal C files
108 super(compiler
, compile_dir
, cfiles
)
110 # Gather extra C files generated elsewhere than in super
111 for f
in compiler
.extern_bodies
do
112 if f
isa ExternCFile then cfiles
.add
(f
.filename
.basename
(""))
116 var resolutions
= ["ldpi", "mdpi", "hdpi", "xhdpi", "xxhdpi", "xxxhdpi"]
117 var icon_available
= false
118 for res
in resolutions
do
119 var path
= "res/drawable-{res}/icon.png"
120 if path
.file_exists
then
121 icon_available
= true
127 if icon_available
then
128 icon_declaration
= "android:icon=\"@drawable
/icon\
""
129 else icon_declaration
= ""
131 # Also copy over the java files
132 dir
= "{android_project_root}/src/"
133 for mmodule
in compiler
.mainmodule
.in_importation
.greaters
do
134 var extra_java_files
= mmodule
.extra_java_files
135 if extra_java_files
!= null then for file
in extra_java_files
do
136 var path
= file
.filename
137 path
.file_copy_to
(dir
/path
.basename
(""))
141 ## Generate delagating makefile
142 dir
= "{android_project_root}/jni/"
144 include $(call all-subdir-makefiles)
145 """.write_to_file
("{dir}/Android.mk")
147 ### generate makefile into "{compile_dir}/Android.mk"
150 LOCAL_PATH := $(call my-dir)
151 include $(CLEAR_VARS)
153 LOCAL_CFLAGS := -D ANDROID -D WITH_LIBGC
155 LOCAL_SRC_FILES := \\
156 {{{cfiles.join(" \\\n")}}}
157 LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM -lz libgc.a
158 LOCAL_STATIC_LIBRARIES := android_native_app_glue png
160 include $(BUILD_SHARED_LIBRARY)
162 $(call import-module,android/native_app_glue)
163 """.write_to_file
("{dir}/Android.mk")
165 ### generate AndroidManifest.xml
166 dir
= android_project_root
167 """<?xml version="1.0" encoding="utf-8"?>
168 <!-- BEGIN_INCLUDE(manifest) -->
169 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
170 package="{{{app_package}}}"
171 android:versionCode="{{{project.version_code}}}"
172 android:versionName="{{{app_version}}}">
174 <!-- This is the platform API where NativeActivity was introduced. -->
176 android:minSdkVersion="{{{app_min_api}}}"
177 android:targetSdkVersion="{{{app_target_api}}}"
181 android:label="@string/app_name"
182 android:hasCode="true"
183 android:debuggable="{{{not release}}}"
184 {{{icon_declaration}}}
185 android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation">
187 <!-- Our activity is the built-in NativeActivity framework class.
188 This will take care of integrating with our NDK code. -->
189 <activity android:name="android.app.NativeActivity"
190 android:label="@string/app_name"
191 {{{project.manifest_activity_attributes.join("\n")}}}
192 {{{icon_declaration}}}>
193 <!-- Tell NativeActivity the name of our .so -->
194 <meta-data android:name=\"android.app.lib_name\"
195 android:value=\"main\" />
197 <action android:name="android.intent.action.MAIN" />
198 <category android:name="android.intent.category.LAUNCHER" />
202 {{{project.manifest_application_lines.join("\n")}}}
206 {{{project.manifest_lines.join("\n")}}}
209 <!-- END_INCLUDE(manifest) -->
210 """.write_to_file
("{dir}/AndroidManifest.xml")
212 ### Link to png sources
213 # libpng is not available on Android NDK
214 # FIXME make obtionnal when we have alternatives to mnit
215 var nit_dir
= toolcontext
.nit_dir
216 var share_dir
= nit_dir
/"share/"
217 if not share_dir
.file_exists
then
218 print
"Android project error: Nit share directory not found, please use the environment variable NIT_DIR"
221 share_dir
= share_dir
.realpath
222 var target_png_dir
= "{android_project_root}/jni/png"
223 if not target_png_dir
.file_exists
then
224 toolcontext
.exec_and_check
(["ln", "-s", "{share_dir}/png/", target_png_dir
], "Android project error")
227 # Ensure that android-setup-libgc.sh has been executed
228 if not "{share_dir}/libgc/lib".file_exists
then
229 toolcontext
.exec_and_check
(["{share_dir}/libgc/android-setup-libgc.sh"], "Android project error")
233 toolcontext
.exec_and_check
(["cp", "{share_dir}/libgc/lib/libgc.a", "{android_project_root}/libgc.a"], "Android project error")
234 toolcontext
.exec_and_check
(["ln", "-s", "{share_dir}/libgc/include/gc/", "{android_project_root}/jni/nit_compile/gc"], "Android project error")
236 ### Link to assets (for mnit and others)
237 # This will be accessed from `android_project_root`
239 if compiler
.mainmodule
.location
.file
!= null then
240 # it is a real file, use "{file}/../assets"
241 assets_dir
= "{compiler.mainmodule.location.file.filename.dirname}/../assets"
243 # probably used -m, use "."
244 assets_dir
= "assets"
246 if assets_dir
.file_exists
then
247 assets_dir
= assets_dir
.realpath
248 var target_assets_dir
= "{android_project_root}/assets"
249 if not target_assets_dir
.file_exists
then
250 toolcontext
.exec_and_check
(["ln", "-s", assets_dir
, target_assets_dir
], "Android project error")
254 ### Copy resources and libs where expected by the SDK
256 if compiler
.mainmodule
.location
.file
!= null then
257 # it is a real file, use "{file}/../res"
258 project_root
= "{compiler.mainmodule.location.file.filename.dirname}/.."
260 # probably used -m, use "."
264 # Android resources folder
265 var res_dir
= project_root
/ "res"
266 if res_dir
.file_exists
then
267 # copy the res folder to .nit_compile
268 res_dir
= res_dir
.realpath
269 toolcontext
.exec_and_check
(["cp", "-R", res_dir
, android_project_root
], "Android project error")
272 if not res_dir
.file_exists
or not "{res_dir}/values/strings.xml".file_exists
then
273 # Create our own custom `res/values/string.xml` with the App name
274 """<?xml version="1.0" encoding="utf-8"?>
276 <string name="app_name">{{{app_name}}}</string>
277 </resources>""".write_to_file
"{dir}/res/values/strings.xml"
280 # Android libs folder
281 var libs_dir
= project_root
/ "libs"
282 if libs_dir
.file_exists
then
283 toolcontext
.exec_and_check
(["cp", "-r", libs_dir
, android_project_root
], "Android project error")
287 redef fun write_makefile
(compiler
, compile_dir
, cfiles
)
289 # Do nothing, already done in `write_files`
292 redef fun compile_c_code
(compiler
, compile_dir
)
294 var android_project_root
= android_project_root
.as(not null)
295 var short_project_name
= compiler
.mainmodule
.name
.replace
("-", "_")
296 var release
= toolcontext
.opt_release
.value
298 # Compile C code (and thus Nit)
299 toolcontext
.exec_and_check
(["ndk-build", "-s", "-j", "-C", android_project_root
], "Android project error")
302 var args
= ["ant", "-q", "-f", android_project_root
+"/build.xml"]
305 else args
.add
"debug"
306 toolcontext
.exec_and_check
(args
, "Android project error")
308 # Move the apk to the target
309 var outname
= outfile
(compiler
.mainmodule
)
312 var apk_path
= "{android_project_root}/bin/{short_project_name}-release-unsigned.apk"
315 var keystore_path
= "KEYSTORE".environ
316 var key_alias
= "KEY_ALIAS".environ
317 var tsa_server
= "TSA_SERVER".environ
319 if key_alias
.is_empty
then
320 toolcontext
.fatal_error
(null,
321 "Fatal Error: the environment variable `KEY_ALIAS` must be set to use the `--release` option on Android projects.")
324 args
= ["jarsigner", "-sigalg", "MD5withRSA", "-digestalg", "SHA1", apk_path
, key_alias
]
326 ## Use a custom keystore
327 if not keystore_path
.is_empty
then args
.add_all
(["-keystore", keystore_path
])
330 if not tsa_server
.is_empty
then args
.add_all
(["-tsa", tsa_server
])
332 toolcontext
.exec_and_check
(args
, "Android project error")
335 if outname
.to_path
.exists
then outname
.to_path
.delete
338 args
= ["zipalign", "4", apk_path
, outname
]
339 toolcontext
.exec_and_check
(args
, "Android project error")
341 # Move to the expected output path
342 args
= ["mv", "{android_project_root}/bin/{short_project_name}-debug.apk", outname
]
343 toolcontext
.exec_and_check
(args
, "Android project error")
348 redef class JavaClassTemplate
349 redef fun write_to_files
(compdir
)
351 var jni_path
= "jni/nit_compile/"
352 if compdir
.has_suffix
(jni_path
) then
353 var path
= "{compdir.substring(0, compdir.length-jni_path.length)}/src/"