Merge: concurrent_collections: Add implementation of has method
[nit.git] / contrib / nitrpg / src / test_game.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2014-2015 Alexandre Terrasa <alexandre@moz-code.org>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # Test module for `game.nit`.
18 module test_game is test
19
20 import test_helper
21
22 class TestGame
23 super NitrpgTestHelper
24 test
25
26 fun test_add_player is test do
27 var db = gen_test_db
28 var game = load_game("privat/nit", db)
29 var users = ["Morriar", "xymus"]
30 for name in users do
31 game.add_player(game.api.load_user(name).as(not null))
32 end
33 var res = game.load_players.values
34 assert res.length == 2
35 for player in res do
36 assert users.has(player.name)
37 end
38 end
39
40 fun test_load_player is test do
41 var db = gen_test_db
42 var game = load_game("privat/nit", db)
43 var ogame = load_game("Morriar/nit", db)
44
45 var player1 = new Player(game, "Morriar")
46 var player2 = new Player(ogame, "privat")
47 game.db.collection("players").insert(player1.to_json_object)
48 ogame.db.collection("players").insert(player2.to_json_object)
49
50 assert game.load_player("privat") == null
51 assert game.load_player("Morriar").name == "Morriar"
52 assert ogame.load_player("privat").name == "privat"
53 assert ogame.load_player("Morriar") == null
54 end
55
56 fun test_load_players is test do
57 var db = gen_test_db
58 var game = load_game("privat/nit", db)
59 var ogame = load_game("Morriar/nit", db)
60
61 var player1 = new Player(game, "Morriar")
62 var player2 = new Player(ogame, "privat")
63 var player3 = new Player(game, "xymus")
64 game.db.collection("players").insert(player1.to_json_object)
65 ogame.db.collection("players").insert(player2.to_json_object)
66 game.db.collection("players").insert(player3.to_json_object)
67
68 var players = game.load_players
69 var ok = ["Morriar", "xymus"]
70 for player in players.values do assert ok.has(player.name)
71 end
72 end
73
74 class TestPlayer
75 super NitrpgTestHelper
76 test
77
78 fun test_init is test do
79 var db = gen_test_db
80 var game = load_game("privat/nit", db)
81 var player = new Player(game, "Morriar")
82 assert player.name == "Morriar"
83 assert player.user.login == "Morriar"
84 assert player.nitcoins == 0
85 end
86
87 fun test_init_from_json is test do
88 var db = gen_test_db
89 var game = load_game("privat/nit", db)
90 var json = """{"name": "Morriar", "nitcoins": 10}""".parse_json
91 var player = new Player.from_json(game, json.as(JsonObject))
92 assert player.name == "Morriar"
93 assert player.user.login == "Morriar"
94 assert player.nitcoins == 10
95 end
96
97 fun test_save is test do
98 var db = gen_test_db
99 var game = load_game("privat/nit", db)
100 var json = """{"name": "Morriar", "nitcoins": 10}""".parse_json.as(JsonObject)
101 var player = new Player.from_json(game, json)
102 player.save
103 assert game.db.collection("players").find(json) != null
104 end
105
106 fun test_game_add_player is test do
107 var db = gen_test_db
108 var game = load_game("privat/nit", db)
109 game.add_player(game.api.load_user("Morriar").as(not null))
110 var json = """{"name": "Morriar"}""".parse_json.as(JsonObject)
111 assert game.db.collection("players").find(json) != null
112 end
113
114 fun test_game_load_player is test do
115 var db = gen_test_db
116 var game = load_game("privat/nit", db)
117 var json = """{"name": "Morriar", "nitcoins": 10}""".parse_json.as(JsonObject)
118 var player = new Player.from_json(game, json)
119 player.save
120 var oplayer = game.load_player("Morriar")
121 assert oplayer != null
122 assert player.nitcoins == oplayer.nitcoins
123 end
124 end
125
126 class TestUser
127 super NitrpgTestHelper
128 test
129
130 fun test_player is test do
131 var db = gen_test_db
132 var api = new GithubAPI(get_github_oauth)
133 var game = load_game("privat/nit", db)
134 var user = api.load_user("Morriar")
135 assert user != null
136 var player = user.player(game)
137 assert player.name == "Morriar"
138 game.clear
139 end
140 end