1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2014 Romain Chanoir <romain.chanoir@viacesi.fr>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # App audio abstraction
18 # Default behaviour is loading the audio from the `assets` folder of the project with its name and extension
19 # Platforms implementations can modify this comportement
21 # Once the application has started (after `App.setup`)
22 # use `App.load_sound` to get a sound
23 # then `Sound.play` to play it
30 # TODO: move on the platform once qualified names are understand in the condition
31 import linux
::audio
is conditional
(linux
)
32 import android
::audio
is conditional
(android
)
34 # Abstraction of a playable Audio
35 abstract class PlayableAudio
37 # Name of this playable audio
40 # Error which is not null if an error happened
41 var error
: nullable Error = null is writable
43 # Is this already loaded ?
44 protected var is_loaded
= false is writable
46 # Load this playable audio
56 fun resume
is abstract
59 # Abstraction of a short sound
64 # Abstraction of a long song, that can bee looped
72 fun load_sound
(name
: String): Sound is abstract
75 fun load_music
(name
: String): Music is abstract