string: fix useless private visibility warnings
[nit.git] / lib / standard / kernel.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2004-2008 Jean Privat <jean@pryen.org>
4 # Copyright 2006-2008 Floréal Morandat <morandat@lirmm.fr>
5 #
6 # This file is free software, which comes along with NIT. This software is
7 # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
8 # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
9 # PARTICULAR PURPOSE. You can modify it is you want, provided this header
10 # is kept unaltered, and a notification of the changes is added.
11 # You are allowed to redistribute it and sell it, alone or is a part of
12 # another product.
13
14 # Most minimal classes and methods.
15 # This module is the root of the standard module hierarchy.
16 module kernel
17
18 import end # Mark this module is a top level one. (must be only one)
19
20 `{
21 #include <errno.h>
22 `}
23
24 ###############################################################################
25 # System Classes #
26 ###############################################################################
27
28 # The root of the class hierarchy.
29 # Each class implicitly specialize Object.
30 #
31 # Currently, Object is also used to collect all top-level methods.
32 interface Object
33 # The unique object identifier in the class.
34 # Unless specific code, you should not use this method.
35 # The identifier is used internally to provide a hash value.
36 fun object_id: Int is intern
37
38 # Return true if `self` and `other` have the same dynamic type.
39 # Unless specific code, you should not use this method.
40 fun is_same_type(other: Object): Bool is intern
41
42 # Return true if `self` and `other` are the same instance.
43 # Unless specific code, you should use `==` instead.
44 fun is_same_instance(other: nullable Object): Bool is intern
45
46 # Have `self` and `other` the same value?
47 ##
48 # The exact meaning of "same value" is let to the subclasses.
49 # Implicitly, the default implementation, is `is_same_instance`
50 fun ==(other: nullable Object): Bool do return self.is_same_instance(other)
51
52 # Have `self` and `other` different values?
53 ##
54 # != is equivalent with "not ==".
55 fun !=(other: nullable Object): Bool do return not (self == other)
56
57 # Display self on stdout (debug only).
58 # This method MUST not be used by programs, it is here for debugging
59 # only and can be removed without any notice
60 fun output
61 do
62 '<'.output
63 object_id.output
64 '>'.output
65 end
66
67 # Display class name on stdout (debug only).
68 # This method MUST not be used by programs, it is here for debugging
69 # only and can be removed without any notice
70 fun output_class_name is intern
71
72 # The hash code of the object.
73 # Assuming that a == b -> a.hash == b.hash
74 ##
75 # Without redefinition, it is based on the `object_id` of the instance.
76 fun hash: Int do return object_id / 8
77 end
78
79 # The main class of the program.
80 # `Sys` is a singleton class, its only instance is `sys` defined in `Object`.
81 # `sys` is used to invoke methods on the program on the system.
82 class Sys
83 # Instructions outside classes implicitly redefine this method.
84 fun main do end
85
86 # The entry point for the execution of the whole program.
87 # Its job is to call `main` but some modules may want to refine it
88 # and inject specific work before or after the main part.
89 fun run do main
90
91 # Number of the last error
92 fun errno: Int is extern `{
93 return errno;
94 `}
95 end
96
97 # Quit the program with a specific return code
98 fun exit(exit_value: Int) is intern
99
100 # Return the global sys object, the only instance of the `Sys` class.
101 fun sys: Sys is intern
102
103
104 ###############################################################################
105 # Abstract Classes #
106 ###############################################################################
107
108 # The ancestor of class where objects are in a total order.
109 # In order to work, the method '<' has to be redefined.
110 interface Comparable
111 # What `self` can be compared to?
112 type OTHER: Comparable
113
114 # Is `self` lesser than `other`?
115 fun <(other: OTHER): Bool is abstract
116
117 # not `other` < `self`
118 # Note, the implementation must ensure that: `(x<=y) == (x<y or x==y)`
119 fun <=(other: OTHER): Bool do return not other < self
120
121 # not `self` < `other`
122 # Note, the implementation must ensure that: `(x>=y) == (x>y or x==y)`
123 fun >=(other: OTHER): Bool do return not self < other
124
125 # `other` < `self`
126 fun >(other: OTHER): Bool do return other < self
127
128 # -1 if <, +1 if > and 0 otherwise
129 # Note, the implementation must ensure that: (x<=>y == 0) == (x==y)
130 fun <=>(other: OTHER): Int
131 do
132 if self < other then
133 return -1
134 else if other < self then
135 return 1
136 else
137 return 0
138 end
139 end
140
141 # c <= self <= d
142 fun is_between(c: OTHER, d: OTHER): Bool
143 do
144 return c <= self and self <= d
145 end
146
147 # The maximum between `self` and `other` (prefers `self` if equals).
148 fun max(other: OTHER): OTHER
149 do
150 if self < other then
151 return other
152 else
153 return self
154 end
155 end
156
157 # The minimum between `self` and `c` (prefer `self` if equals)
158 fun min(c: OTHER): OTHER
159 do
160 if c < self then
161 return c
162 else
163 return self
164 end
165 end
166 end
167
168 # Discrete total orders.
169 interface Discrete
170 super Comparable
171
172 redef type OTHER: Discrete
173
174 # The next element.
175 fun successor(i: Int): OTHER is abstract
176
177 # The previous element.
178 fun predecessor(i: Int): OTHER is abstract
179
180 # The distance between self and d.
181 #
182 # assert 10.distance(15) == 5
183 # assert 'Z'.distance('A') == 25
184 fun distance(d: OTHER): Int
185 do
186 var cursor: OTHER
187 var stop: OTHER
188 if self < d then
189 cursor = self
190 stop = d
191 else if self > d then
192 cursor = d
193 stop = self
194 else
195 return 0
196 end
197
198 var nb = 0
199 while cursor < stop do
200 cursor = cursor.successor(1)
201 nb += 1
202 end
203 return nb
204 end
205 end
206
207 # A numeric value supporting mathematical operations
208 interface Numeric
209 super Comparable
210
211 redef type OTHER: Numeric
212
213 # Addition of `self` with `i`
214 fun +(i: OTHER): OTHER is abstract
215
216 # Substraction of `i` from `self`
217 fun -(i: OTHER): OTHER is abstract
218
219 # Inverse of `self`
220 fun -: OTHER is abstract
221
222 # Multiplication of `self` with `i`
223 fun *(i: OTHER): OTHER is abstract
224
225 # Division of `self` with `i`
226 fun /(i: OTHER): OTHER is abstract
227
228 # The integer part of `self`.
229 #
230 # assert (0.0).to_i == 0
231 # assert (0.9).to_i == 0
232 # assert (-0.9).to_i == 0
233 # assert (9.9).to_i == 9
234 # assert (-9.9).to_i == -9
235 fun to_i: Int is abstract
236
237 # The float equivalent of `self`
238 #
239 # assert 5.to_f == 5.0
240 # assert 5.to_f != 5 # Float and Int are not equals
241 fun to_f: Float is abstract
242
243 # Is this the value of zero in its domain?
244 fun is_zero: Bool do return self == zero
245
246 # The value of zero in the domain of `self`
247 fun zero: OTHER is abstract
248
249 # The value of `val` in the domain of `self`
250 #
251 # assert 1.0.value_of(2) == 2.0
252 # assert 1.0.value_of(2.0) == 2.0
253 # assert 1.value_of(2) == 2
254 # assert 1.value_of(2.0) == 2
255 fun value_of(val: Numeric): OTHER is abstract
256 end
257
258 ###############################################################################
259 # Native classes #
260 ###############################################################################
261
262 # Native Booleans.
263 # `true` and `false` are the only instances.
264 # Boolean are manipulated trough three special operators:
265 # `and`, `or`, `not`.
266 # Booleans are mainly used by conditional statement and loops.
267 universal Bool
268 redef fun object_id is intern
269 redef fun ==(b) is intern
270 redef fun !=(b) is intern
271 redef fun output is intern
272 redef fun hash do return to_i
273
274 # 1 if true and 0 if false
275 fun to_i: Int
276 do
277 if self then
278 return 1
279 else
280 return 0
281 end
282 end
283 end
284
285 # Native floating point numbers.
286 # Corresponds to C float.
287 universal Float
288 super Numeric
289
290 redef type OTHER: Float
291
292 redef fun object_id is intern
293 redef fun ==(i) is intern
294 redef fun !=(i) is intern
295 redef fun output is intern
296
297 redef fun <=(i): Bool is intern
298 redef fun <(i): Bool is intern
299 redef fun >=(i): Bool is intern
300 redef fun >(i): Bool is intern
301
302 redef fun +(i) is intern
303 redef fun - is intern
304 redef fun -(i) is intern
305 redef fun *(i) is intern
306 redef fun /(i) is intern
307
308 redef fun to_i is intern
309 redef fun to_f do return self
310
311 redef fun zero do return 0.0
312 redef fun value_of(val) do return val.to_f
313
314 redef fun <=>(other)
315 do
316 if self < other then
317 return -1
318 else if other < self then
319 return 1
320 else
321 return 0
322 end
323 end
324
325 redef fun is_between(c, d)
326 do
327 if self < c or d < self then
328 return false
329 else
330 return true
331 end
332 end
333
334 redef fun max(other)
335 do
336 if self < other then
337 return other
338 else
339 return self
340 end
341 end
342
343 redef fun min(c)
344 do
345 if c < self then
346 return c
347 else
348 return self
349 end
350 end
351 end
352
353 # Native integer numbers.
354 # Correspond to C int.
355 universal Int
356 super Discrete
357 super Numeric
358
359 redef type OTHER: Int
360
361 redef fun successor(i) do return self + i
362 redef fun predecessor(i) do return self - i
363
364 redef fun object_id is intern
365 redef fun hash do return self
366 redef fun ==(i) is intern
367 redef fun !=(i) is intern
368 redef fun output is intern
369
370 redef fun <=(i) is intern
371 redef fun <(i) is intern
372 redef fun >=(i) is intern
373 redef fun >(i) is intern
374 redef fun +(i) is intern
375
376 redef fun - is intern
377 redef fun -(i) is intern
378 redef fun *(i) is intern
379 redef fun /(i) is intern
380
381 # Modulo of `self` with `i`.
382 #
383 # Finds the remainder of division of `self` by `i`.
384 #
385 # assert 5 % 2 == 1
386 # assert 10 % 2 == 0
387 fun %(i: Int): Int is intern
388
389 redef fun zero do return 0
390 redef fun value_of(val) do return val.to_i
391
392 # `i` bits shift fo the left (aka <<)
393 #
394 # assert 5.lshift(1) == 10
395 fun lshift(i: Int): Int is intern
396
397 # `i` bits shift fo the right (aka >>)
398 #
399 # assert 5.rshift(1) == 2
400 fun rshift(i: Int): Int is intern
401
402 redef fun to_i do return self
403 redef fun to_f is intern
404
405 redef fun distance(i)
406 do
407 var d = self - i
408 if d >= 0 then
409 return d
410 else
411 return -d
412 end
413 end
414
415 redef fun <=>(other)
416 do
417 if self < other then
418 return -1
419 else if other < self then
420 return 1
421 else
422 return 0
423 end
424 end
425
426 redef fun is_between(c, d)
427 do
428 if self < c or d < self then
429 return false
430 else
431 return true
432 end
433 end
434
435 redef fun max(other)
436 do
437 if self < other then
438 return other
439 else
440 return self
441 end
442 end
443
444 redef fun min(c)
445 do
446 if c < self then
447 return c
448 else
449 return self
450 end
451 end
452
453 # The character whose ASCII value is `self`.
454 #
455 # assert 65.ascii == 'A'
456 # assert 10.ascii == '\n'
457 fun ascii: Char is intern
458
459 # Number of digits of an integer in base `b` (plus one if negative)
460 #
461 # assert 123.digit_count(10) == 3
462 # assert 123.digit_count(2) == 7 # 1111011 in binary
463 fun digit_count(b: Int): Int
464 do
465 if b == 10 then return digit_count_base_10
466 var d: Int # number of digits
467 var n: Int # current number
468 # Sign
469 if self < 0 then
470 d = 1
471 n = - self
472 else if self == 0 then
473 return 1
474 else
475 d = 0
476 n = self
477 end
478 # count digits
479 while n > 0 do
480 d += 1
481 n = n / b # euclidian division /
482 end
483 return d
484 end
485
486 # Optimized version for base 10
487 fun digit_count_base_10: Int
488 do
489 var val: Int
490 var result: Int
491 if self < 0 then
492 result = 2
493 val = -self
494 else
495 result = 1
496 val = self
497 end
498 loop
499 if val < 10 then return result
500 if val < 100 then return result+1
501 if val < 1000 then return result+2
502 if val < 10000 then return result+3
503 val = val / 10000
504 result += 4
505 end
506 end
507
508 # Return the corresponding digit character
509 # If 0 <= `self` <= 9, return the corresponding character.
510 # assert 5.to_c == '5'
511 # If 10 <= `self` <= 36, return the corresponding letter [a..z].
512 # assert 15.to_c == 'f'
513 fun to_c: Char
514 do
515 assert self >= 0 and self <= 36 # TODO plan for this
516 if self < 10 then
517 return (self + '0'.ascii).ascii
518 else
519 return (self + ('a'.ascii - 10)).ascii
520 end
521 end
522
523 # The absolute value of self
524 #
525 # assert (-10).abs == 10
526 # assert 10.abs == 10
527 # assert 0.abs == 0
528 fun abs: Int
529 do
530 if self >= 0
531 then
532 return self
533 else
534 return -1 * self
535 end
536 end
537 end
538
539 # Native characters.
540 # Characters are denoted with simple quote.
541 # eg. `'a'` or `'\n'`.
542 universal Char
543 super Discrete
544 redef type OTHER: Char
545
546 redef fun object_id is intern
547 redef fun hash do return ascii
548 redef fun ==(o) is intern
549 redef fun !=(o) is intern
550 redef fun output is intern
551
552 redef fun <=(i) is intern
553 redef fun <(i) is intern
554 redef fun >=(i) is intern
555 redef fun >(i) is intern
556
557 redef fun successor(i) is intern
558 redef fun predecessor(i) is intern
559
560 redef fun distance(c)
561 do
562 var d = self.ascii - c.ascii
563 if d >= 0 then
564 return d
565 else
566 return -d
567 end
568 end
569
570 # If `self` is a digit then return this digit else return -1.
571 #
572 # assert '5'.to_i == 5
573 fun to_i: Int
574 do
575
576 if self == '-' then
577 return -1
578 else if is_digit then
579 return self.ascii - '0'.ascii
580 else
581 return self.to_lower.ascii - 'a'.ascii + 10
582 end
583 end
584
585 # the ascii value of self
586 #
587 # assert 'a'.ascii == 97
588 # assert '\n'.ascii == 10
589 fun ascii: Int is intern
590
591 # Return the lower case version of self.
592 # If self is not a letter, then return self
593 #
594 # assert 'A'.to_lower == 'a'
595 # assert 'a'.to_lower == 'a'
596 # assert '$'.to_lower == '$'
597 fun to_lower: Char
598 do
599 if is_upper then
600 return (ascii + ('a'.distance('A'))).ascii
601 else
602 return self
603 end
604 end
605
606 # Return the upper case version of self.
607 # If self is not a letter, then return self
608 #
609 # assert 'a'.to_upper == 'A'
610 # assert 'A'.to_upper == 'A'
611 # assert '$'.to_upper == '$'
612 fun to_upper: Char
613 do
614 if is_lower then
615 return (ascii - ('a'.distance('A'))).ascii
616 else
617 return self
618 end
619 end
620
621 # Is self a digit? (from '0' to '9')
622 #
623 # assert '0'.is_digit == true
624 # assert '9'.is_digit == true
625 # assert 'a'.is_digit == false
626 fun is_digit : Bool
627 do
628 return self >= '0' and self <= '9'
629 end
630
631 # Is self a lower case letter? (from 'a' to 'z')
632 #
633 # assert 'a'.is_lower == true
634 # assert 'z'.is_lower == true
635 # assert 'A'.is_lower == false
636 # assert '$'.is_lower == false
637 fun is_lower : Bool
638 do
639 return self >= 'a' and self <= 'z'
640 end
641
642 # Is self a upper case letter? (from 'A' to 'Z')
643 #
644 # assert 'A'.is_upper == true
645 # assert 'A'.is_upper == true
646 # assert 'z'.is_upper == false
647 # assert '$'.is_upper == false
648 fun is_upper : Bool
649 do
650 return self >= 'A' and self <= 'Z'
651 end
652
653 # Is self a letter? (from 'A' to 'Z' and 'a' to 'z')
654 #
655 # assert 'A'.is_letter == true
656 # assert 'A'.is_letter == true
657 # assert 'z'.is_letter == true
658 # assert '$'.is_letter == false
659 fun is_letter : Bool
660 do
661 return is_lower or is_upper
662 end
663 end
664
665 # Pointer classes are used to manipulate extern C structures.
666 extern class Pointer
667 # Is the address behind this Object at NULL?
668 fun address_is_null: Bool is extern "address_is_null"
669
670 # Free the memory pointed by this pointer
671 fun free `{ free(recv); `}
672 end