contrib/nitrpg: add a Comparator to sort games by number of players
[nit.git] / lib / mnit / numbers.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # Helper services to draw numbers on screen
18 module numbers
19
20 import assets
21
22 # A set of images to draw numbers
23 class NumberImages
24
25 # Images from 0 to 9
26 var imgs: Array[Image]
27
28 private init(imgs: Array[Image]) do self.imgs = imgs
29 end
30
31 redef class App
32 # Load a `NumberImages` from the assets
33 fun load_numbers(path: String): NumberImages
34 do
35 var imgs = new Array[Image]
36 for d in [0..9] do imgs.add(load_image(path.replace("#", d.to_s)))
37 return new NumberImages(imgs)
38 end
39 end
40
41 redef class Display
42 fun blit_number(imgs: NumberImages, number: Int, x, y: Int)
43 do
44 var str = number.to_s
45 for c in str.chars do
46 var d = c.ascii-'0'.ascii
47 assert d >= 0 and d <= 9
48 var img = imgs.imgs[d]
49 blit(img, x, y)
50 x += (img.width.to_f * img.scale).to_i
51 end
52 end
53 end