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1 # This file is part of NIT (http://www.nitlanguage.org).
2 #
3 # Copyright 2013 Jean-Philippe Caissy <jpcaissy@piji.ca>
4 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
5 #
6 # Licensed under the Apache License, Version 2.0 (the "License");
7 # you may not use this file except in compliance with the License.
8 # You may obtain a copy of the License at
9 #
10 # http://www.apache.org/licenses/LICENSE-2.0
11 #
12 # Unless required by applicable law or agreed to in writing, software
13 # distributed under the License is distributed on an "AS IS" BASIS,
14 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 # See the License for the specific language governing permissions and
16 # limitations under the License.
17
18 # Low-level wrapper around the libevent library to manage events on file descriptors
19 #
20 # For mor information, refer to the libevent documentation at
21 # http://monkey.org/~provos/libevent/doxygen-2.0.1/
22 module libevent is pkgconfig("libevent")
23
24 in "C header" `{
25 #include <event2/listener.h>
26 #include <event2/bufferevent.h>
27 #include <event2/buffer.h>
28 `}
29
30 in "C" `{
31 #include <sys/stat.h>
32 #include <sys/types.h>
33 #include <fcntl.h>
34 #include <errno.h>
35 #include <string.h>
36
37 #include <sys/socket.h>
38 #include <arpa/inet.h>
39 #include <netinet/in.h>
40 #include <netinet/ip.h>
41
42 // Protect callbacks for compatibility with light FFI
43 #ifdef Connection_decr_ref
44 // Callback forwarded to 'Connection.write_callback'
45 static void c_write_cb(struct bufferevent *bev, Connection ctx) {
46 Connection_write_callback(ctx);
47 }
48
49 // Callback forwarded to 'Connection.read_callback_native'
50 static void c_read_cb(struct bufferevent *bev, Connection ctx)
51 {
52 Connection_read_callback_native(ctx, bev);
53 }
54
55 // Callback forwarded to 'Connection.event_callback'
56 static void c_event_cb(struct bufferevent *bev, short events, Connection ctx)
57 {
58 int release = Connection_event_callback(ctx, events);
59 if (release) Connection_decr_ref(ctx);
60 }
61
62 // Callback forwarded to 'ConnectionFactory.accept_connection'
63 static void accept_connection_cb(struct evconnlistener *listener, evutil_socket_t fd,
64 struct sockaddr *addrin, int socklen, ConnectionFactory ctx)
65 {
66 ConnectionFactory_accept_connection(ctx, listener, fd, addrin, socklen);
67 }
68 #endif
69
70 `}
71
72 # Structure to hold information and state for a Libevent dispatch loop.
73 #
74 # The event_base lies at the center of Libevent; every application will
75 # have one. It keeps track of all pending and active events, and
76 # notifies your application of the active ones.
77 extern class NativeEventBase `{ struct event_base * `}
78
79 # Create a new event_base to use with the rest of Libevent
80 new `{ return event_base_new(); `}
81
82 # Has `self` been correctly initialized?
83 fun is_valid: Bool do return not address_is_null
84
85 # Event dispatching loop
86 #
87 # This loop will run the event base until either there are no more added
88 # events, or until something calls `exit_loop`.
89 fun dispatch `{ event_base_dispatch(self); `}
90
91 # Exit the event loop
92 #
93 # TODO support timer
94 fun exit_loop `{ event_base_loopexit(self, NULL); `}
95
96 # Destroy this instance
97 fun destroy `{ event_base_free(self); `}
98 end
99
100 # Spawned to manage a specific connection
101 #
102 # TODO, use polls
103 class Connection
104 super Writer
105
106 # Closing this connection has been requested, but may not yet be `closed`
107 var close_requested = false
108
109 # This connection is closed
110 var closed = false
111
112 # The native libevent linked to `self`
113 var native_buffer_event: NativeBufferEvent
114
115 # Close this connection if possible, otherwise mark it to be closed later
116 redef fun close
117 do
118 if closed then return
119
120 var i = native_buffer_event.input_buffer
121 var o = native_buffer_event.output_buffer
122 if i.length > 0 or o.length > 0 then
123 close_requested = true
124 else
125 force_close
126 end
127 end
128
129 # Force closing this connection and freeing `native_buffer_event`
130 fun force_close
131 do
132 if closed then return
133
134 native_buffer_event.free
135 closed = true
136 end
137
138 # Callback method on a write event
139 fun write_callback
140 do
141 if close_requested then close
142 end
143
144 private fun read_callback_native(bev: NativeBufferEvent)
145 do
146 var evbuffer = bev.input_buffer
147 var len = evbuffer.length
148 var buf = new NativeString(len)
149 evbuffer.remove(buf, len)
150 var str = buf.to_s_with_length(len)
151 read_callback str
152 end
153
154 # Callback method when data is available to read
155 fun read_callback(content: String)
156 do
157 if close_requested then close
158 end
159
160 # Callback method on events: EOF, user-defined timeout and unrecoverable errors
161 #
162 # Returns `true` if the native handles to `self` can be released.
163 fun event_callback(events: Int): Bool
164 do
165 if events & bev_event_error != 0 or events & bev_event_eof != 0 then
166 if events & bev_event_error != 0 then
167 var sock_err = evutil_socket_error
168 # Ignore some normal errors and print the others for debugging
169 if sock_err == 110 then
170 # Connection timed out (ETIMEDOUT)
171 else if sock_err == 104 then
172 # Connection reset by peer (ECONNRESET)
173 else
174 print_error "libevent error event: {evutil_socket_error_to_string(sock_err)} ({sock_err})"
175 end
176 end
177 force_close
178 return true
179 end
180
181 return false
182 end
183
184 # Write a string to the connection
185 redef fun write(str)
186 do
187 if close_requested then return
188 native_buffer_event.write(str.to_cstring, str.byte_length)
189 end
190
191 redef fun write_byte(byte)
192 do
193 if close_requested then return
194 native_buffer_event.write_byte(byte)
195 end
196
197 redef fun write_bytes(bytes)
198 do
199 if close_requested then return
200 native_buffer_event.write(bytes.items, bytes.length)
201 end
202
203 # Write a file to the connection
204 #
205 # If `not path.file_exists`, the method returns.
206 fun write_file(path: String)
207 do
208 if close_requested then return
209
210 var file = new FileReader.open(path)
211 if file.last_error != null then
212 var error = new IOError("Failed to open file at '{path}'")
213 error.cause = file.last_error
214 self.last_error = error
215 file.close
216 return
217 end
218
219 var stat = file.file_stat
220 if stat == null then
221 last_error = new IOError("Failed to stat file at '{path}'")
222 file.close
223 return
224 end
225
226 var err = native_buffer_event.output_buffer.add_file(file.fd, 0, stat.size)
227 if err then
228 last_error = new IOError("Failed to add file at '{path}'")
229 file.close
230 end
231 end
232 end
233
234 # ---
235 # Error code for event callbacks
236
237 # error encountered while reading
238 fun bev_event_reading: Int `{ return BEV_EVENT_READING; `}
239
240 # error encountered while writing
241 fun bev_event_writing: Int `{ return BEV_EVENT_WRITING; `}
242
243 # eof file reached
244 fun bev_event_eof: Int `{ return BEV_EVENT_EOF; `}
245
246 # unrecoverable error encountered
247 fun bev_event_error: Int `{ return BEV_EVENT_ERROR; `}
248
249 # user-specified timeout reached
250 fun bev_event_timeout: Int `{ return BEV_EVENT_TIMEOUT; `}
251
252 # connect operation finished.
253 fun bev_event_connected: Int `{ return BEV_EVENT_CONNECTED; `}
254
255 # Global error code for the last socket operation on the calling thread
256 #
257 # Not idempotent on all platforms.
258 fun evutil_socket_error: Int `{
259 return EVUTIL_SOCKET_ERROR();
260 `}
261
262 # Convert an error code from `evutil_socket_error` to a string
263 fun evutil_socket_error_to_string(error_code: Int): NativeString `{
264 return evutil_socket_error_to_string(error_code);
265 `}
266
267 # ---
268 # Options that can be specified when creating a `NativeBufferEvent`
269
270 # Close the underlying file descriptor/bufferevent/whatever when this bufferevent is freed.
271 fun bev_opt_close_on_free: Int `{ return BEV_OPT_CLOSE_ON_FREE; `}
272
273 # If threading is enabled, protect the operations on this bufferevent with a lock.
274 fun bev_opt_threadsafe: Int `{ return BEV_OPT_THREADSAFE; `}
275
276 # Run callbacks deferred in the event loop.
277 fun bev_opt_defer_callbacks: Int `{ return BEV_OPT_DEFER_CALLBACKS; `}
278
279 # If set, callbacks are executed without locks being held on the bufferevent.
280 fun bev_opt_unlock_callbacks: Int `{ return BEV_OPT_UNLOCK_CALLBACKS; `}
281
282 # ---
283 # Options for `NativeBufferEvent::enable`
284
285 # Read operation
286 fun ev_read: Int `{ return EV_READ; `}
287
288 # Write operation
289 fun ev_write: Int `{ return EV_WRITE; `}
290
291 # ---
292
293 # A buffer event structure, strongly associated to a connection, an input buffer and an output_buffer
294 extern class NativeBufferEvent `{ struct bufferevent * `}
295
296 # Socket-based `NativeBufferEvent` that reads and writes data onto a network
297 new socket(base: NativeEventBase, fd, options: Int) `{
298 return bufferevent_socket_new(base, fd, options);
299 `}
300
301 # Enable a bufferevent.
302 fun enable(operation: Int) `{
303 bufferevent_enable(self, operation);
304 `}
305
306 # Set callbacks to `read_callback_native`, `write_callback` and `event_callback` of `conn`
307 fun setcb(conn: Connection) import Connection.read_callback_native,
308 Connection.write_callback, Connection.event_callback, NativeString `{
309 Connection_incr_ref(conn);
310 bufferevent_setcb(self,
311 (bufferevent_data_cb)c_read_cb,
312 (bufferevent_data_cb)c_write_cb,
313 (bufferevent_event_cb)c_event_cb, conn);
314 `}
315
316 # Write `length` bytes of `line`
317 fun write(line: NativeString, length: Int): Int `{
318 return bufferevent_write(self, line, length);
319 `}
320
321 # Write the byte `value`
322 fun write_byte(value: Byte): Int `{
323 unsigned char byt = (unsigned char)value;
324 return bufferevent_write(self, &byt, 1);
325 `}
326
327 redef fun free `{ bufferevent_free(self); `}
328
329 # The output buffer associated to `self`
330 fun output_buffer: OutputNativeEvBuffer `{ return bufferevent_get_output(self); `}
331
332 # The input buffer associated to `self`
333 fun input_buffer: InputNativeEvBuffer `{ return bufferevent_get_input(self); `}
334
335 # Read data from this buffer
336 fun read_buffer(buf: NativeEvBuffer): Int `{ return bufferevent_read_buffer(self, buf); `}
337
338 # Write data to this buffer
339 fun write_buffer(buf: NativeEvBuffer): Int `{ return bufferevent_write_buffer(self, buf); `}
340 end
341
342 # A single buffer
343 extern class NativeEvBuffer `{ struct evbuffer * `}
344 # Length of data in this buffer
345 fun length: Int `{ return evbuffer_get_length(self); `}
346
347 # Read data from an evbuffer and drain the bytes read
348 fun remove(buffer: NativeString, len: Int) `{
349 evbuffer_remove(self, buffer, len);
350 `}
351 end
352
353 # An input buffer
354 extern class InputNativeEvBuffer
355 super NativeEvBuffer
356
357 # Empty/clear `length` data from buffer
358 fun drain(length: Int) `{ evbuffer_drain(self, length); `}
359 end
360
361 # An output buffer
362 extern class OutputNativeEvBuffer
363 super NativeEvBuffer
364
365 # Add file to buffer
366 fun add_file(fd, offset, length: Int): Bool `{
367 return evbuffer_add_file(self, fd, offset, length);
368 `}
369 end
370
371 # A listener acting on an interface and port, spawns `Connection` on new connections
372 extern class ConnectionListener `{ struct evconnlistener * `}
373
374 private new bind_to(base: NativeEventBase, address: NativeString, port: Int, factory: ConnectionFactory)
375 import ConnectionFactory.accept_connection, error_callback `{
376
377 struct sockaddr_in sin;
378 struct evconnlistener *listener;
379 ConnectionFactory_incr_ref(factory);
380
381 struct hostent *hostent = gethostbyname(address);
382
383 if (!hostent) {
384 return NULL;
385 }
386
387 memset(&sin, 0, sizeof(sin));
388 sin.sin_family = hostent->h_addrtype;
389 sin.sin_port = htons(port);
390 memcpy( &(sin.sin_addr.s_addr), (const void*)hostent->h_addr, hostent->h_length );
391
392 listener = evconnlistener_new_bind(base,
393 (evconnlistener_cb)accept_connection_cb, factory,
394 LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1,
395 (struct sockaddr*)&sin, sizeof(sin));
396
397 if (listener != NULL) {
398 evconnlistener_set_error_cb(listener, (evconnlistener_errorcb)ConnectionListener_error_callback);
399 }
400
401 return listener;
402 `}
403
404 # Get the `NativeEventBase` associated to `self`
405 fun base: NativeEventBase `{ return evconnlistener_get_base(self); `}
406
407 # Callback method on listening error
408 fun error_callback do
409 var cstr = evutil_socket_error_to_string(evutil_socket_error)
410 print_error "libevent error: '{cstr}'"
411 end
412 end
413
414 # Factory to listen on sockets and create new `Connection`
415 class ConnectionFactory
416 # The `NativeEventBase` for the dispatch loop of this factory
417 var event_base: NativeEventBase
418
419 # Accept a connection on `listener`
420 #
421 # By default, it creates a new NativeBufferEvent and calls `spawn_connection`.
422 fun accept_connection(listener: ConnectionListener, fd: Int, addrin: Pointer, socklen: Int)
423 do
424 var base = listener.base
425 var bev = new NativeBufferEvent.socket(base, fd, bev_opt_close_on_free)
426
427 # Human representation of remote client address
428 var addr_len = 46 # Longest possible IPv6 address + null byte
429 var addr_buf = new NativeString(addr_len)
430 addr_buf = addrin_to_address(addrin, addr_buf, addr_len)
431 var addr = if addr_buf.address_is_null then
432 "Unknown address"
433 else addr_buf.to_s
434
435 var conn = spawn_connection(bev, addr)
436 bev.enable ev_read|ev_write
437 bev.setcb conn
438 end
439
440 # Create a new `Connection` object for `buffer_event`
441 fun spawn_connection(buffer_event: NativeBufferEvent, address: String): Connection
442 do
443 return new Connection(buffer_event)
444 end
445
446 # Listen on `address`:`port` for new connection, which will callback `spawn_connection`
447 fun bind_to(address: String, port: Int): nullable ConnectionListener
448 do
449 var listener = new ConnectionListener.bind_to(event_base, address.to_cstring, port, self)
450 if listener.address_is_null then
451 sys.stderr.write "libevent warning: Opening {address}:{port} failed\n"
452 end
453 return listener
454 end
455
456 # Put string representation of source `address` into `buf`
457 private fun addrin_to_address(address: Pointer, buf: NativeString, buf_len: Int): NativeString `{
458 struct sockaddr *addrin = (struct sockaddr*)address;
459
460 if (addrin->sa_family == AF_INET) {
461 struct in_addr *src = &((struct sockaddr_in*)addrin)->sin_addr;
462 return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
463 }
464 else if (addrin->sa_family == AF_INET6) {
465 struct in6_addr *src = &((struct sockaddr_in6*)addrin)->sin6_addr;
466 return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
467 }
468 return NULL;
469 `}
470 end