1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2014-2015 Alexandre Terrasa <alexandre@moz-code.org>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # Test module for `events.nit`
18 module test_events
is test
24 super NitrpgTestHelper
27 fun test_add_event
is test
do
29 var game
= load_game
("Morriar/nit", db
)
30 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
31 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
32 game
.add_event
(event1
)
33 game
.add_event
(event2
)
34 assert game
.load_events
.length
== 2
37 fun test_load_event
is test
do
39 var game
= load_game
("Morriar/nit", db
)
40 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
41 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
42 game
.add_event
(event1
)
43 assert game
.load_event
(event1
.internal_id
).kind
== "test_kind"
44 assert game
.load_event
(event2
.internal_id
) == null
47 fun test_load_events
is test
do
49 var game
= load_game
("Morriar/nit", db
)
50 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
51 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
52 var event3
= new GameEvent(game
, "test_kind", new JsonObject)
53 game
.add_event
(event1
)
54 game
.add_event
(event2
)
55 game
.db
.collection
("events").insert
(event3
.to_json_object
)
56 var ok
= [event1
.internal_id
, event2
.internal_id
]
57 var res
= game
.load_events
58 assert res
.length
== 2
59 for event
in res
do assert ok
.has
(event
.internal_id
)
64 super NitrpgTestHelper
67 fun test_add_event
is test
do
69 var game
= load_game
("Morriar/nit", db
)
70 var player1
= new Player(game
, "Morriar")
71 var player2
= new Player(game
, "xymus")
72 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
73 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
74 player1
.add_event
(event1
)
75 player1
.add_event
(event2
)
76 assert player1
.load_events
.length
== 2
77 assert player2
.load_events
.length
== 0
80 fun test_load_event
is test
do
82 var game
= load_game
("Morriar/nit", db
)
83 var player1
= new Player(game
, "Morriar")
84 var player2
= new Player(game
, "xymus")
85 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
86 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
87 player1
.add_event
(event1
)
88 player2
.add_event
(event2
)
89 assert player1
.load_event
(event1
.internal_id
).kind
== "test_kind"
90 assert player1
.load_event
(event2
.internal_id
) == null
91 assert player2
.load_event
(event2
.internal_id
).kind
== "test_kind"
92 assert player2
.load_event
(event1
.internal_id
) == null
95 fun test_load_events
is test
do
97 var game
= load_game
("Morriar/nit", db
)
98 var player1
= new Player(game
, "Morriar")
99 var player2
= new Player(game
, "xymus")
100 var event1
= new GameEvent(game
, "test_kind", new JsonObject)
101 var event2
= new GameEvent(game
, "test_kind", new JsonObject)
102 var event3
= new GameEvent(game
, "test_kind", new JsonObject)
103 player1
.add_event
(event1
)
104 player1
.add_event
(event2
)
105 player2
.add_event
(event3
)
106 assert player1
.load_events
.length
== 2
107 assert player2
.load_events
.length
== 1
108 var ok
= [event1
.internal_id
, event2
.internal_id
]
109 for event
in player1
.load_events
do assert ok
.has
(event
.internal_id
)
114 super NitrpgTestHelper
117 fun test_init
is test
do
119 var game
= load_game
("Morriar/nit", db
)
120 var event
= new GameEvent(game
, "test_kind", new JsonObject)
121 assert event
.to_json_object
["kind"] == "test_kind"
124 fun test_init_from_json
is test
do
126 var game
= load_game
("Morriar/nit", db
)
128 "internal_id": "test_id",
130 "time": "2015-02-05T00:00:00Z",
131 "data": {"test_field": "test_value"}
132 }""".parse_json
.as(JsonObject)
133 var event
= new GameEvent.from_json
(game
, json
)
134 assert event
.internal_id
== "test_id"
135 assert event
.kind
== "test_kind"
136 assert event
.data
.to_json
== """{"test_field":"test_value"}"""
137 assert event
.time
.to_s
== "2015-02-05T00:00:00Z"