Update c_src.
[nit.git] / c_src / math._sep.h
1 /* This C header file is generated by NIT to compile modules and programs that requires math. */
2 #ifndef math_sep
3 #define math_sep
4 #include "kernel._sep.h"
5 #include <nit_common.h>
6 #include <math_nit.h>
7 extern const char *LOCATE_math;
8 extern const int SFT_math[];
9 #define COLOR_math___Int___rand SFT_math[0]
10 #define COLOR_math___Float___sqrt SFT_math[1]
11 #define COLOR_math___Float___cos SFT_math[2]
12 #define COLOR_math___Float___sin SFT_math[3]
13 #define COLOR_math___Float___tan SFT_math[4]
14 #define COLOR_math___Float___acos SFT_math[5]
15 #define COLOR_math___Float___asin SFT_math[6]
16 #define COLOR_math___Float___atan SFT_math[7]
17 #define COLOR_math___Float___pow SFT_math[8]
18 #define COLOR_math___Float___log SFT_math[9]
19 #define COLOR_math___Float___exp SFT_math[10]
20 #define COLOR_math___Float___rand SFT_math[11]
21 #define COLOR_math___Object___atan2 SFT_math[12]
22 #define COLOR_math___Object___pi SFT_math[13]
23 #define COLOR_math___Object___srand_from SFT_math[14]
24 #define COLOR_math___Object___srand SFT_math[15]
25 typedef val_t (* math___Int___rand_t)(val_t self);
26 val_t math___Int___rand(val_t self);
27 #define LOCATE_math___Int___rand "math::Int::rand"
28 typedef val_t (* math___Float___sqrt_t)(val_t self);
29 val_t math___Float___sqrt(val_t self);
30 #define LOCATE_math___Float___sqrt "math::Float::sqrt"
31 typedef val_t (* math___Float___cos_t)(val_t self);
32 val_t math___Float___cos(val_t self);
33 #define LOCATE_math___Float___cos "math::Float::cos"
34 typedef val_t (* math___Float___sin_t)(val_t self);
35 val_t math___Float___sin(val_t self);
36 #define LOCATE_math___Float___sin "math::Float::sin"
37 typedef val_t (* math___Float___tan_t)(val_t self);
38 val_t math___Float___tan(val_t self);
39 #define LOCATE_math___Float___tan "math::Float::tan"
40 typedef val_t (* math___Float___acos_t)(val_t self);
41 val_t math___Float___acos(val_t self);
42 #define LOCATE_math___Float___acos "math::Float::acos"
43 typedef val_t (* math___Float___asin_t)(val_t self);
44 val_t math___Float___asin(val_t self);
45 #define LOCATE_math___Float___asin "math::Float::asin"
46 typedef val_t (* math___Float___atan_t)(val_t self);
47 val_t math___Float___atan(val_t self);
48 #define LOCATE_math___Float___atan "math::Float::atan"
49 typedef val_t (* math___Float___pow_t)(val_t self, val_t param0);
50 val_t math___Float___pow(val_t self, val_t param0);
51 #define LOCATE_math___Float___pow "math::Float::pow"
52 typedef val_t (* math___Float___log_t)(val_t self);
53 val_t math___Float___log(val_t self);
54 #define LOCATE_math___Float___log "math::Float::log"
55 typedef val_t (* math___Float___exp_t)(val_t self);
56 val_t math___Float___exp(val_t self);
57 #define LOCATE_math___Float___exp "math::Float::exp"
58 typedef val_t (* math___Float___rand_t)(val_t self);
59 val_t math___Float___rand(val_t self);
60 #define LOCATE_math___Float___rand "math::Float::rand"
61 typedef val_t (* math___Object___atan2_t)(val_t self, val_t param0, val_t param1);
62 val_t math___Object___atan2(val_t self, val_t param0, val_t param1);
63 #define LOCATE_math___Object___atan2 "math::Object::atan2"
64 typedef val_t (* math___Object___pi_t)(val_t self);
65 val_t math___Object___pi(val_t self);
66 #define LOCATE_math___Object___pi "math::Object::pi"
67 typedef void (* math___Object___srand_from_t)(val_t self, val_t param0);
68 void math___Object___srand_from(val_t self, val_t param0);
69 #define LOCATE_math___Object___srand_from "math::Object::srand_from"
70 typedef void (* math___Object___srand_t)(val_t self);
71 void math___Object___srand(val_t self);
72 #define LOCATE_math___Object___srand "math::Object::srand"
73 #endif