1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2014-2015 Alexandre Terrasa <alexandre@moz-code.org>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # Display `nitrpg` data as a website.
23 # A custom action forn `nitrpg`.
27 # Root URL is used as a prefix for all URL generated by the actions.
30 # Github oauth token used for GithubAPI.
31 var auth
: String is lazy
do return get_github_oauth
33 # API client used to import data from Github.
34 var api
: GithubAPI is lazy
do
35 var api
= new GithubAPI(auth
)
42 print
"Error: Invalid Github oauth token!"
47 # Return an Error reponse page.
48 fun bad_request
(msg
: String): HttpResponse do
49 var rsp
= new HttpResponse(400)
50 var page
= new NitRpgPage(root_url
)
51 var error
= new ErrorPanel(msg
)
52 page
.flow_panels
.add error
53 rsp
.body
= page
.write_to_string
57 # Returns the game with `name` or null if no game exists with this name.
58 fun load_game
(name
: String): nullable Game do
59 var repo
= new Repo(api
, name
)
60 if api
.was_error
then return null
61 var game
= new Game(api
, repo
)
62 game
.root_url
= root_url
67 # An action that require a game.
72 var page
: NitRpgPage is noinit
75 var game
: Game is noinit
77 redef fun answer
(request
, url
) is abstract
79 # Check errors and prepare response.
80 private fun prepare_response
(request
: HttpRequest, url
: String): HttpResponse do
81 var owner
= request
.param
("owner")
82 var repo_name
= request
.param
("repo")
83 if owner
== null or repo_name
== null then
84 var msg
= "Bad request: should look like /games/:owner/:repo."
85 return bad_request
(msg
)
87 var game
= load_game
("{owner}/{repo_name}")
89 var msg
= api
.last_error
.message
90 return bad_request
("Repo Error: {msg}")
93 var response
= new HttpResponse(200)
94 page
= new NitRpgPage(root_url
)
95 page
.side_panels
.add
new GameStatusPanel(game
)
96 page
.breadcrumbs
= new Breadcrumbs
97 page
.breadcrumbs
.add_link
(game
.url
, game
.name
)
98 prepare_pagination
(request
)
102 # Parse pagination related parameters.
103 private fun prepare_pagination
(request
: HttpRequest) do
104 var args
= request
.get_args
105 list_from
= args
.get_or_default
("pfrom", "0").to_i
106 list_limit
= args
.get_or_default
("plimit", "10").to_i
109 # Limit of events to display in lists.
112 # From where to start the display of events related lists.
116 # Repo overview page.
120 redef fun answer
(request
, url
) do
121 var rsp
= prepare_response
(request
, url
)
122 page
.side_panels
.add
new ShortListPlayersPanel(game
)
123 page
.flow_panels
.add
new PodiumPanel(game
)
124 page
.flow_panels
.add
new EventListPanel(game
, list_limit
, list_from
)
125 page
.flow_panels
.add
new AchievementsListPanel(game
)
126 rsp
.body
= page
.write_to_string
135 redef fun answer
(request
, url
) do
136 var rsp
= prepare_response
(request
, url
)
137 page
.breadcrumbs
.add_link
(game
.url
/ "players", "players")
138 page
.flow_panels
.add
new ListPlayersPanel(game
)
139 rsp
.body
= page
.write_to_string
144 # Player details page.
148 redef fun answer
(request
, url
) do
149 var rsp
= prepare_response
(request
, url
)
150 var name
= request
.param
("player")
152 var msg
= "Bad request: should look like /:owner/:repo/:players/:name."
153 return bad_request
(msg
)
155 var player
= game
.load_player
(name
)
156 if player
== null then
157 return bad_request
("Request Error: unknown player {name}.")
159 page
.breadcrumbs
.add_link
(game
.url
/ "players", "players")
160 page
.breadcrumbs
.add_link
(player
.url
, name
)
161 page
.side_panels
.clear
162 page
.side_panels
.add
new PlayerStatusPanel(game
, player
)
163 page
.flow_panels
.add
new PlayerReviewsPanel(game
, player
)
164 page
.flow_panels
.add
new AchievementsListPanel(player
)
165 page
.flow_panels
.add
new EventListPanel(player
, list_limit
, list_from
)
166 rsp
.body
= page
.write_to_string
171 # Display the list of achievements unlocked for this game.
172 class ListAchievements
175 redef fun answer
(request
, url
) do
176 var rsp
= prepare_response
(request
, url
)
177 page
.breadcrumbs
.add_link
(game
.url
/ "achievements", "achievements")
178 page
.flow_panels
.add
new AchievementsListPanel(game
)
179 rsp
.body
= page
.write_to_string
184 # Player details page.
185 class AchievementHome
188 redef fun answer
(request
, url
) do
189 var rsp
= prepare_response
(request
, url
)
190 var name
= request
.param
("achievement")
192 var msg
= "Bad request: should look like /:owner/:repo/achievements/:achievement."
193 return bad_request
(msg
)
195 var achievement
= game
.load_achievement
(name
)
196 if achievement
== null then
197 return bad_request
("Request Error: unknown achievement {name}.")
199 page
.breadcrumbs
.add_link
(game
.url
/ "achievements", "achievements")
200 page
.breadcrumbs
.add_link
(achievement
.url
, achievement
.name
)
201 page
.flow_panels
.add
new AchievementPanel(achievement
)
202 page
.flow_panels
.add
new EventListPanel(achievement
, list_limit
, list_from
)
203 rsp
.body
= page
.write_to_string
208 if args
.length
!= 3 then
209 print
"Error: missing argument"
212 print
"web <host> <port> <root_url>"
220 var iface
= "{host}:{port}"
221 var vh
= new VirtualHost(iface
)
222 vh
.routes
.add
new Route("/styles/", new FileServer("www/styles"))
223 vh
.routes
.add
new Route("/games/:owner/:repo/players/:player", new PlayerHome(root
))
224 vh
.routes
.add
new Route("/games/:owner/:repo/players", new ListPlayers(root
))
225 vh
.routes
.add
new Route("/games/:owner/:repo/achievements/:achievement", new AchievementHome(root
))
226 vh
.routes
.add
new Route("/games/:owner/:repo/achievements", new ListAchievements(root
))
227 vh
.routes
.add
new Route("/games/:owner/:repo", new RepoHome(root
))
229 var fac
= new HttpFactory.and_libevent
230 fac
.config
.virtual_hosts
.add vh
232 print
"Launching server on http://{iface}/"