1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2004-2008 Jean Privat <jean@pryen.org>
5 # This file is free software, which comes along with NIT. This software is
6 # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
7 # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
8 # PARTICULAR PURPOSE. You can modify it is you want, provided this header
9 # is kept unaltered, and a notification of the changes is added.
10 # You are allowed to redistribute it and sell it, alone or is a part of
13 # This module handle double linked lists
16 import abstract_collection
18 # Double linked lists.
22 redef fun [](index
) do return get_node
(index
).item
24 redef fun []=(index
, item
) do get_node
(index
).item
= item
27 redef fun first
do return _head
.item
30 redef fun first
=(e
) do _head
.item
= e
33 redef fun last
do return _tail
.item
36 redef fun last
=(e
) do _tail
.item
= e
41 redef fun is_empty
do return _head
== null
56 redef fun has
(e
) do return search_node_after
(e
, _head
) != null
62 if node
.item
!= e
then return false
73 if node
.item
!= e
then nb
+= 1
79 # Return a list of elements between 'from' and 'to'.
80 fun slice
(from
: Int, to
: Int): List[E
] do
81 assert from
>= 0 and from
< length
82 assert to
>= 0 and to
< length
and from
<= to
83 var list
= new List[E
]
96 var node
= new ListNode[E
](e
)
109 var node
= new ListNode[E
](e
)
110 if _head
== null then
119 # Append `l` to `self` but clear `l`.
124 if _tail
== null then
126 else if l
._head
!= null then
128 _tail
.next
.prev
= _tail
142 if _tail
== null then
156 if _head
== null then
166 var node
= search_node_after
(e
, _head
)
167 if node
!= null then remove_node
(node
)
170 redef fun remove_at
(i
)
172 var node
= get_node
(i
)
173 if node
!= null then remove_node
(node
)
183 redef fun iterator
: ListIterator[E
] do return new ListIterator[E
](self)
185 # Build an empty list.
188 # Build a list filled with the items of `coll`.
189 init from
(coll
: Collection[E
]) do append
(coll
)
191 # The first node of the list
192 var _head
: nullable ListNode[E
]
194 # The last node of the list
195 var _tail
: nullable ListNode[E
]
197 # Get the `i`th node. get `null` otherwise.
198 private fun get_node
(i
: Int): nullable ListNode[E
]
204 while n
!= null and i
> 0 do
211 # get the first node that contains `e` after 'after', null otherwise
212 private fun search_node_after
(e
: E
, after
: nullable ListNode[E
]): nullable ListNode[E
]
215 while n
!= null and n
.item
!= e
do n
= n
.next
219 # Remove the node (ie. atach prev and next)
220 private fun remove_node
(node
: ListNode[E
])
222 if node
.prev
== null then
224 if node
.next
== null then
227 node
.next
.prev
= null
229 else if node
.next
== null then
231 node
.prev
.next
= null
233 node
.prev
.next
= node
.next
234 node
.next
.prev
= node
.prev
238 private fun insert_before
(element
: E
, node
: ListNode[E
])
240 var nnode
= new ListNode[E
](element
)
253 # This is the iterator class of List
254 class ListIterator[E
]
255 super IndexedIterator[E
]
256 redef fun item
do return _node
.item
258 fun item
=(e
: E
) do _node
.item
= e
260 redef fun is_ok
do return not _node
== null
268 # Build a new iterator for `list`.
269 private init(list
: List[E
])
279 # The current node of the list
280 var _node
: nullable ListNode[E
]
282 # The index of the current node
283 redef readable var _index
: Int
285 # Remove the current item
288 _list
.remove_node
(_node
.as(not null))
291 # Insert before the current item
292 fun insert_before
(element
: E
)
294 _list
.insert_before
(element
, _node
.as(not null))
298 # Linked nodes that constitute a linked list.
299 private class ListNode[E
]
307 readable writable var _next
: nullable ListNode[E
]
310 readable writable var _prev
: nullable ListNode[E
]