nit: Added link to `CONTRIBUTING.md` from the README
[nit.git] / lib / app / audio.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2014 Romain Chanoir <romain.chanoir@viacesi.fr>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # App audio abstraction
18 # Default behaviour is loading the audio from the `assets` folder of the project with its name and extension
19 # Platforms implementations can modify this comportement
20 #
21 # Once the application has started (after `App.setup`)
22 # use `App.load_sound` to get a sound
23 # then `Sound.play` to play it
24 module audio
25
26 import app_base
27 import core::error
28
29 # Platform variations
30 import linux::audio is conditional(linux)
31 import android::audio is conditional(android)
32
33 # Abstraction of a playable Audio
34 abstract class PlayableAudio
35
36 # Name of this playable audio
37 var name: String
38
39 # Error which is not null if an error happened
40 var error: nullable Error = null is writable
41
42 # Is this already loaded ?
43 protected var is_loaded = false is writable
44
45 # Load this playable audio
46 fun load is abstract
47
48 # Plays the sound
49 fun play is abstract
50
51 # Pauses the sound
52 fun pause is abstract
53
54 # Resumes the sound
55 fun resume is abstract
56 end
57
58 # Abstraction of a short sound
59 class Sound
60 super PlayableAudio
61 end
62
63 # Abstraction of a long song, that can bee looped
64 class Music
65 super PlayableAudio
66 end
67
68 redef class App
69
70 # Load a sound
71 fun load_sound(name: String): Sound is abstract
72
73 # Load a music
74 fun load_music(name: String): Music is abstract
75 end