Merge: Cleanup and synchronize options in manpages
[nit.git] / src / model / model_base.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2012 Jean Privat <jean@pryen.org>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # The abstract concept of model and related common things
18 module model_base
19
20 # The container class of a Nit object-oriented model.
21 # A model knows modules, classes and properties and can retrieve them.
22 class Model
23 super MEntity
24 end
25
26 # A named and possibly documented entity in the model.
27 # This class is useful to generalize presentation of entities to the human.
28 abstract class MEntity
29 # The short (unqualified) name of this model entity.
30 #
31 # The short-name is based from the identifiers used to declare or denote the entity.
32 # It is usually globally ambiguous but is often enough in a precise local context.
33 #
34 # It is suitable to use the short-name in message to the user.
35 # However, special care must be used in case of potential ambiguities or name conflict.
36 fun name: String is abstract
37
38 # A fully-qualified name of this model entity.
39 #
40 # The full-name is based on the short name and is usually prefixed by the name of an outer entity.
41 # Usually the quad (`::`) is used to separate the different names.
42 #
43 # The full-name is expected to be unique and unambiguous in lawful Nit models for the same kind of entity.
44 #
45 # It is often suitable to use it in message to the user.
46 # However, some full-name could be long and verbose,
47 #
48 # See the specific implementation in subclasses for details.
49 fun full_name: String is abstract
50
51 # A fully-qualified C-like identifier of this model entity.
52 #
53 # The C-name is a name that respects the rule of identifiers in the C language:
54 # it is only made of alphanumeric characters and starts with a letter (or a underscore).
55 #
56 # The C-name can be seen as a mangled version of the `full_name`.
57 # Therefore, it is expected to be unique and unambiguous in lawful Nit models for the same kind of entity.
58 #
59 # The C-name is used by tools that need some identifiers in generated files to designate the
60 # entity.
61 #
62 # Is is not suitable to use it directly with the user (e.g. in message) and
63 # indirect use should be restricted (e.g. to name a web-page)
64 fun c_name: String is abstract
65
66 # A Model Entity has a direct link to its model
67 fun model: Model is abstract
68
69 # The indication that the entity did not pass some semantic verifications.
70 #
71 # This simple flag is set by a given analysis to say that the entity is broken and unusable in
72 # an execution.
73 # When an entity status is set to broken, it is usually associated with a error message.
74 #
75 # If it is safe to do so, clients of the model SHOULD just skip broken entities in their processing.
76 # Clients that do not care about the executability (e.g. metrics) MAY still process the entity or
77 # perform specific checks to determinate the validity of the entity.
78 #
79 # Note that the broken status is not propagated to enclosing and enclosed entities.
80 # e.g. a broken method does not make the whole module broken.
81 var is_broken = false is writable
82 end
83
84 # Something that represents a concern
85 abstract class MConcern
86 super MEntity
87 # The concern that contains `self` or null if `self` is the root of the concern hierarchy
88 fun parent_concern: nullable MConcern is abstract
89 end
90
91 # A visibility (for modules, class and properties)
92 # Valid visibility are:
93 #
94 # * `intrude_visibility`
95 # * `public_visibility`
96 # * `protected_visibility`
97 # * `none_visibility`
98 # * `private_visiblity`
99 #
100 # Note this class is basically an enum.
101 # FIXME: use a real enum once user-defined enums are available
102 class MVisibility
103 super Comparable
104 redef type OTHER: MVisibility
105
106 redef var to_s: String
107
108 private var level: Int
109
110 # TODO: private init because enumeration.
111
112 # Is self give less visibility than other
113 # none < private < protected < public < intrude
114 redef fun <(other)
115 do
116 return self.level < other.level
117 end
118 end
119
120 # A `Comparator` to sort mentities by their names.
121 class MEntityNameSorter
122 super Comparator
123
124 redef type COMPARED: MEntity
125
126 # Returns `a.name <=> b.name`.
127 redef fun compare(a, b) do return a.name <=> b.name
128 end
129
130 # The visibility level `intrude`
131 fun intrude_visibility: MVisibility do return once new MVisibility("intrude", 5)
132 # The visibility level `public`
133 fun public_visibility: MVisibility do return once new MVisibility("public", 4)
134 # The visibility level `protected`
135 fun protected_visibility: MVisibility do return once new MVisibility("protected", 3)
136 # The visibility level `private`
137 fun private_visibility: MVisibility do return once new MVisibility("private", 2)
138 # The visibility level `none` (no visibility)
139 fun none_visibility: MVisibility do return once new MVisibility("none", 1)