Android/audio: load from res before assets
[nit.git] / lib / app / audio.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2014 Romain Chanoir <romain.chanoir@viacesi.fr>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # App audio abstraction
18 # Default behaviour is loading the audio from the `assets` folder of the project with its name and extension
19 # Platforms implementations can modify this comportement
20 #
21 # Once the application has started (after `App.setup`)
22 # use `App.load_sound` to get a sound
23 # then `Sound.play` to play it
24 module audio
25
26 import app_base
27 import standard::error
28
29 # Platform variations
30 # TODO: move on the platform once qualified names are understand in the condition
31 import linux::audio is conditional(linux)
32 import android::audio is conditional(android)
33
34 # Abstraction of a playable Audio
35 abstract class PlayableAudio
36
37 # Name of this playable audio
38 var name: String
39
40 # Error which is not null if an error happened
41 var error: nullable Error = null is writable
42
43 # Is this already loaded ?
44 protected var is_loaded = false is writable
45
46 # Load this playable audio
47 fun load is abstract
48
49 # Plays the sound
50 fun play is abstract
51
52 # Pauses the sound
53 fun pause is abstract
54
55 # Resumes the sound
56 fun resume is abstract
57 end
58
59 # Abstraction of a short sound
60 class Sound
61 super PlayableAudio
62 end
63
64 # Abstraction of a long song, that can bee looped
65 class Music
66 super PlayableAudio
67 end
68
69 redef class App
70
71 # Load a sound
72 fun load_sound(name: String): Sound is abstract
73
74 # Load a music
75 fun load_music(name: String): Music is abstract
76 end