# Foo
* 3: != (test_prog::Object::!=)
- * 3: + (test_prog::Int::+)
+ * 3: == (test_prog::Object::==)
+ * 3: > (test_prog::Int::>)
* 2: Bool (test_prog::Bool)
* 3: Elf (test_prog::Elf)
* 3: Float (test_prog::Float)
* 3: Int (test_prog::Int)
* 3: Sys (test_prog::Sys)
- * 3: dps (test_prog::Weapon::dps)
* 3: rpg (test_prog::rpg)
* 3: rpg (test_prog>rpg>)