redef fun on_create
do
super
- maximum_fps = 60
+ maximum_fps = 60.0
assets.assign_images_to_story context.game.story
end
return new LocalServerContext
else
print "Connecting to:{address}:{port}"
- maximum_fps = 0
+ maximum_fps = 0.0
# Args are: tinks server_address {port}
#var address = "riph" # args[0]