Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
do
super
- maximum_fps = 50
+ maximum_fps = 50.0
end
redef fun frame_core(display)
redef fun on_create
do
super
- maximum_fps = 60
+ maximum_fps = 60.0
assets.assign_images_to_story context.game.story
end
return new LocalServerContext
else
print "Connecting to:{address}:{port}"
- maximum_fps = 0
+ maximum_fps = 0.0
# Args are: tinks server_address {port}
#var address = "riph" # args[0]
gyroscope.enabled = true
light.enabled = true
proximity.enabled = true
- maximum_fps = 50
+ maximum_fps = 50.0
sensors_support_enabled = true
super
end
redef fun run
do
- maximum_fps = 50
+ maximum_fps = 50.0
super
end
do
super
- maximum_fps = 80
+ maximum_fps = 80.0
var display = display
assert display != null