-# This file is part of NIT ( http://www.nitlanguage.org )
#
# Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
#
return "{android_project_root}/jni/nit_compile/"
end
+ redef fun default_outname(mainmodule) do return "{mainmodule.name}.apk"
+
redef fun write_files(compiler, compile_dir, cfiles)
do
var android_project_root = android_project_root.as(not null)
var app_version = project.version
if app_version == null then app_version = "1.0"
+ var app_min_api = project.min_api
+ if app_min_api == null then app_min_api = 10
+
+ var app_target_api = project.target_api
+ if app_target_api == null then app_target_api = app_min_api
+
+ var app_max_api = ""
+ if project.max_api != null then app_max_api = "android:maxSdkVersion=\"{project.max_api.as(not null)}\""
+
# Clear the previous android project, so there is no "existing project warning"
# or conflict between Java files of different projects
if android_project_root.file_exists then android_project_root.rmdir
var args = ["android", "-s",
"create", "project",
"--name", short_project_name,
- "--target", "android-10",
+ "--target", "android-{app_target_api}",
"--path", android_project_root,
"--package", app_package,
"--activity", short_project_name]
android:versionName="{{{app_version}}}">
<!-- This is the platform API where NativeActivity was introduced. -->
- <uses-sdk android:minSdkVersion="9" />
+ <uses-sdk
+ android:minSdkVersion="{{{app_min_api}}}"
+ android:targetSdkVersion="{{{app_target_api}}}"
+ {{{app_max_api}}} />
<application
android:label="@string/app_name"
res_dir = "res"
end
if res_dir.file_exists then
+ # copy the res folder to .nit_compile
res_dir = res_dir.realpath
var target_res_dir = "{android_project_root}"
- if target_res_dir.file_exists then
- # copy the res folder to .nit_compile
- toolcontext.exec_and_check(["cp", "-R", res_dir, target_res_dir], "Android project error")
- end
+ toolcontext.exec_and_check(["cp", "-R", res_dir, target_res_dir], "Android project error")
+ else
+ # Create our own custom `res/values/string.xml` with the App name
+"""<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">{{{app_name}}}</string>
+</resources>""".write_to_file "{dir}/res/values/strings.xml"
end
-
end
redef fun write_makefile(compiler, compile_dir, cfiles)
toolcontext.exec_and_check(args, "Android project error")
# Move the apk to the target
- var outname = toolcontext.opt_output.value
- if outname == null then outname = "{compiler.mainmodule.name}.apk"
+ var outname = outfile(compiler.mainmodule)
var src_apk_suffix
if release then