# Is a return executed?
# Set this mark to skip the evaluation until the end of the specified method frame
- var returnmark: nullable Frame = null
+ var returnmark: nullable FRAME = null
# Is a break or a continue executed?
# Set this mark to skip the evaluation until a labeled statement catch it with `is_escape`
return res
end
+ # The virtual type of the frames used in the execution engine
+ type FRAME: Frame
+
# The current frame used to store local variables of the current method executed
- fun frame: Frame do return frames.first
+ fun frame: FRAME do return frames.first
# The stack of all frames. The first one is the current one.
- var frames = new List[Frame]
+ var frames = new List[FRAME]
# Return a stack trace. One line per function
fun stack_trace: String