res_dir = "res"
end
if res_dir.file_exists then
+ # copy the res folder to .nit_compile
res_dir = res_dir.realpath
var target_res_dir = "{android_project_root}"
- if target_res_dir.file_exists then
- # copy the res folder to .nit_compile
- toolcontext.exec_and_check(["cp", "-R", res_dir, target_res_dir], "Android project error")
- end
+ toolcontext.exec_and_check(["cp", "-R", res_dir, target_res_dir], "Android project error")
+ else
+ # Create our own custom `res/values/string.xml` with the App name
+"""<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">{{{app_name}}}</string>
+</resources>""".write_to_file "{dir}/res/values/strings.xml"
end
-
end
redef fun write_makefile(compiler, compile_dir, cfiles)