contrib/memory: use centered numbers
authorJean Privat <jean@pryen.org>
Sat, 6 Feb 2016 03:52:55 +0000 (22:52 -0500)
committerJean Privat <jean@pryen.org>
Sat, 6 Feb 2016 03:52:55 +0000 (22:52 -0500)
Signed-off-by: Jean Privat <jean@pryen.org>

contrib/memory/src/memory.nit

index e184b99..3116363 100644 (file)
@@ -137,7 +137,7 @@ class Button
                        text_color.set(display, p)
                        display.blit_centered(text, x, y - h/8.0)
                        if text_max > 0 then
-                               app.blit_number(text_max, app.scale, x, y + h/8.0)
+                               app.blit_number(text_max, app.scale, x, y + h/8.0, true)
                        end
                end
                if display isa Opengles1Display then
@@ -869,10 +869,10 @@ redef class App
        end
 
        # Blit a number somewhere
-       fun blit_number(number: Int, scale: Float, x, y: Float)
+       fun blit_number(number: Int, scale: Float, x, y: Float, centered: nullable Bool)
        do
                for img in number_images.imgs do img.scale = scale
-               display.blit_number(number_images, number, x.to_i, y.to_i)
+               display.blit_number(number_images, number, x.to_i, y.to_i, centered)
        end
 
        # Images with the numbers