Thus remove all comparison to "val*" in the code, this is cleaner.
Signed-off-by: Jean Privat <jean@pryen.org>
var recv
var ctype = mtype.ctype
assert mtype.mclass.name != "NativeArray"
- if ctype == "val*" then
+ if not mtype.is_c_primitive then
recv = init_instance(mtype)
else if ctype == "char*" then
recv = new_expr("NULL/*special!*/", mtype)
# Short name of the `ctype` to use in unions
fun ctypename: String do return "val"
+
+ # Is the associated C type a primitive one?
+ #
+ # ENSURE `result == (ctype != "val*")`
+ fun is_c_primitive: Bool do return false
end
redef class MClassType
- redef fun ctype: String
- do
+ redef var ctype is lazy do
if mclass.name == "Int" then
return "long"
else if mclass.name == "Bool" then
end
end
+ redef var is_c_primitive is lazy do return ctype != "val*"
+
redef fun ctype_extern: String
do
if mclass.kind == extern_kind then
if is_lazy then
var set
var ret = self.mpropdef.static_mtype
- var useiset = ret.ctype == "val*" and not ret isa MNullableType
+ var useiset = not ret.is_c_primitive and not ret isa MNullableType
var guard = self.mlazypropdef.mproperty
if useiset then
set = v.isset_attribute(self.mpropdef.mproperty, recv)
v.write_attribute(self.mpropdef.mproperty, arguments.first, arguments[1])
if is_lazy then
var ret = self.mpropdef.static_mtype
- var useiset = ret.ctype == "val*" and not ret isa MNullableType
+ var useiset = not ret.is_c_primitive and not ret isa MNullableType
if not useiset then
v.write_attribute(self.mlazypropdef.mproperty, arguments.first, v.new_expr("1", v.bool_type))
end
var i = v.expr(self.n_expr, null)
if v.compiler.modelbuilder.toolcontext.opt_no_check_assert.value then return i
- if i.mtype.ctype != "val*" then return i
+ if i.mtype.is_c_primitive then return i
v.add("if (unlikely({i} == NULL)) \{")
v.add_abort("Cast failed")
self.header = new CodeWriter(file)
self.live_primitive_types = new Array[MClassType]
for t in runtime_type_analysis.live_types do
- if t.ctype != "val*" or t.mclass.name == "Pointer" then
+ if t.is_c_primitive or t.mclass.name == "Pointer" then
self.live_primitive_types.add(t)
end
end
# Init instance code (allocate and init-arguments)
for t in runtime_type_analysis.live_types do
- if t.ctype == "val*" then
+ if not t.is_c_primitive then
compiler.generate_init_instance(t)
if t.mclass.kind == extern_kind then
compiler.generate_box_instance(t)
fun generate_init_instance(mtype: MClassType)
do
assert self.runtime_type_analysis.live_types.has(mtype)
- assert mtype.ctype == "val*"
+ assert not mtype.is_c_primitive
var v = self.new_visitor
var is_native_array = mtype.mclass.name == "NativeArray"
do
if value.mtype == mtype then
return value
- else if value.mtype.ctype == "val*" and mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive and not mtype.is_c_primitive then
return value
- else if value.mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive then
return self.new_expr("((struct {mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
- else if mtype.ctype == "val*" then
+ else if not mtype.is_c_primitive then
var valtype = value.mtype.as(MClassType)
var res = self.new_var(mtype)
if not compiler.runtime_type_analysis.live_types.has(valtype) then
end
self.add("/* send {m} on {args.first.inspect} */")
- if args.first.mtype.ctype != "val*" then
+ if args.first.mtype.is_c_primitive then
var mclasstype = args.first.mtype.as(MClassType)
if not self.compiler.runtime_type_analysis.live_types.has(mclasstype) then
self.add("/* skip, no method {m} */")
var defaultpropdef: nullable MMethodDef = null
for t in types do
var propdef = m.lookup_first_definition(self.compiler.mainmodule, t)
- if propdef.mclassdef.mclass.name == "Object" and t.ctype == "val*" then
+ if propdef.mclassdef.mclass.name == "Object" and not t.is_c_primitive then
defaultpropdef = propdef
continue
end
end
self.add("/* super {m} on {args.first.inspect} */")
- if args.first.mtype.ctype != "val*" then
+ if args.first.mtype.is_c_primitive then
var mclasstype = args.first.mtype.as(MClassType)
if not self.compiler.runtime_type_analysis.live_types.has(mclasstype) then
self.add("/* skip, no method {m} */")
fun bugtype(recv: RuntimeVariable)
do
- if recv.mtype.ctype != "val*" then return
+ if recv.mtype.is_c_primitive then return
self.add("PRINT_ERROR(\"BTD BUG: Dynamic type is %s, static type is %s\\n\", class_names[{recv}->classid], \"{recv.mcasttype}\");")
self.add("show_backtrace(1);")
end
ta = self.resolve_for(ta, recv2)
var attr = self.new_expr("((struct {t.c_name}*){recv})->{a.intro.c_name}", ta)
if not ta isa MNullableType then
- if ta.ctype == "val*" then
+ if not ta.is_c_primitive then
self.add("{res} = ({attr} != NULL);")
else
self.add("{res} = 1; /*NOTYET isset on primitive attributes*/")
ta = self.resolve_for(ta, recv2)
var res2 = self.new_expr("((struct {t.c_name}*){recv})->{a.intro.c_name}", ta)
if not ta isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
- if ta.ctype == "val*" then
+ if not ta.is_c_primitive then
self.add("if ({res2} == NULL) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
var res = self.new_var(bool_type)
self.add("/* isa {mtype} on {value.inspect} */")
- if value.mtype.ctype != "val*" then
+ if value.mtype.is_c_primitive then
if value.mtype.is_subtype(self.compiler.mainmodule, null, mtype) then
self.add("{res} = 1;")
else
redef fun is_same_type_test(value1, value2)
do
var res = self.new_var(bool_type)
- if value2.mtype.ctype == "val*" then
- if value1.mtype.ctype == "val*" then
+ if not value2.mtype.is_c_primitive then
+ if not value1.mtype.is_c_primitive then
self.add "{res} = {value1}->classid == {value2}->classid;"
else
self.add "{res} = {self.compiler.classid(value1.mtype.as(MClassType))} == {value2}->classid;"
end
else
- if value1.mtype.ctype == "val*" then
+ if not value1.mtype.is_c_primitive then
self.add "{res} = {value1}->classid == {self.compiler.classid(value2.mtype.as(MClassType))};"
else if value1.mcasttype == value2.mcasttype then
self.add "{res} = 1;"
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = class_names[{value}->classid];"
else
self.add "{res} = class_names[{self.compiler.classid(value.mtype.as(MClassType))}];"
redef fun equal_test(value1, value2)
do
var res = self.new_var(bool_type)
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
+ if value1.mtype.is_c_primitive then
if value2.mtype == value1.mtype then
self.add("{res} = {value1} == {value2};")
- else if value2.mtype.ctype != "val*" then
+ else if value2.mtype.is_c_primitive then
self.add("{res} = 0; /* incompatible types {value1.mtype} vs. {value2.mtype}*/")
else
var mtype1 = value1.mtype.as(MClassType)
var v = new_visitor
var rta = runtime_type_analysis
- var is_dead = rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" and mclass.name != "Pointer"
+ var is_dead = rta != null and not rta.live_classes.has(mclass) and not mtype.is_c_primitive and mclass.name != "NativeArray" and mclass.name != "Pointer"
v.add_decl("/* runtime class {c_name} */")
v.add_decl("\};")
end
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
# Is a primitive type or the Pointer class, not any other extern class
if mtype.is_tagged then return
do
if value.mtype == mtype then
return value
- else if value.mtype.ctype == "val*" and mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive and not mtype.is_c_primitive then
return value
- else if value.mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive then
if mtype.is_tagged then
if mtype.name == "Int" then
return self.new_expr("(long)({value})>>2", mtype)
end
end
return self.new_expr("((struct instance_{mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
- else if mtype.ctype == "val*" then
+ else if not mtype.is_c_primitive then
if value.mtype.is_tagged then
if value.mtype.name == "Int" then
return self.new_expr("(val*)({value}<<2|1)", mtype)
# Thus the expression can be used as a condition.
fun extract_tag(value: RuntimeVariable): String
do
- assert value.mtype.ctype == "val*"
+ assert not value.mtype.is_c_primitive
return "((long){value}&3)" # Get the two low bits
end
# The point of the method is to work also with primitive types.
fun class_info(value: RuntimeVariable): String
do
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
var tag = extract_tag(value)
return "({tag}?class_info[{tag}]:{value}->class)"
# The point of the method is to work also with primitive types.
fun type_info(value: RuntimeVariable): String
do
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
var tag = extract_tag(value)
return "({tag}?type_info[{tag}]:{value}->type)"
end
redef fun send(mmethod, arguments)
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# Howverr, because of performance (no flattening), we always work on the realmainmodule
var m = self.compiler.mainmodule
redef fun supercall(m: MMethodDef, recvtype: MClassType, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# However, because of performance (no flattening), we always work on the realmainmodule
var main = self.compiler.mainmodule
self.add("{res} = {recv}->attrs[{a.const_color}] != NULL; /* {a} on {recv.inspect}*/")
else
- if mtype.ctype == "val*" then
+ if not mtype.is_c_primitive then
self.add("{res} = {recv}->attrs[{a.const_color}].val != NULL; /* {a} on {recv.inspect} */")
else
self.add("{res} = 1; /* NOT YET IMPLEMENTED: isset of primitives: {a} on {recv.inspect} */")
self.add("{res} = {recv}->attrs[{a.const_color}].{ret.ctypename}; /* {a} on {recv.inspect} */")
# Check for Uninitialized attribute
- if ret.ctype == "val*" and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
+ if not ret.is_c_primitive and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
self.add("if (unlikely({res} == NULL)) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
self.require_declaration(a.const_color)
if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
var attr = "{recv}->attrs[{a.const_color}]"
- if mtype.ctype != "val*" then
+ if mtype.is_c_primitive then
assert mtype isa MClassType
# The attribute is primitive, thus we store it in a box
# The trick is to create the box the first time then resuse the box
do
var res = self.new_var(bool_type)
# Swap values to be symetric
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
+ if value1.mtype.is_c_primitive then
if value2.mtype == value1.mtype then
self.add("{res} = 1; /* is_same_type_test: compatible types {value1.mtype} vs. {value2.mtype} */")
- else if value2.mtype.ctype != "val*" then
+ else if value2.mtype.is_c_primitive then
self.add("{res} = 0; /* is_same_type_test: incompatible types {value1.mtype} vs. {value2.mtype}*/")
else
var mtype1 = value1.mtype.as(MClassType)
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = {value} == NULL ? \"null\" : {type_info(value)}->name;"
else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind and
value.mtype.as(MClassType).name != "NativeString" then
redef fun equal_test(value1, value2)
do
var res = self.new_var(bool_type)
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
+ if value1.mtype.is_c_primitive then
if value2.mtype == value1.mtype then
self.add("{res} = {value1} == {value2};")
- else if value2.mtype.ctype != "val*" then
+ else if value2.mtype.is_c_primitive then
self.add("{res} = 0; /* incompatible types {value1.mtype} vs. {value2.mtype}*/")
else if value1.mtype.is_tagged then
self.add("{res} = ({value2} != NULL) && ({self.autobox(value2, value1.mtype)} == {value1});")
var incompatible = false
var primitive
- if t1.ctype != "val*" then
+ if t1.is_c_primitive then
primitive = t1
if t1 == t2 then
# No need to compare class
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
incompatible = true
else if can_be_primitive(value2) then
if t1.is_tagged then
else
incompatible = true
end
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
primitive = t2
if can_be_primitive(value1) then
if t2.is_tagged then
var t = value.mcasttype.as_notnullable
if not t isa MClassType then return false
var k = t.mclass.kind
- return k == interface_kind or t.ctype != "val*"
+ return k == interface_kind or t.is_c_primitive
end
fun maybe_null(value: RuntimeVariable): Bool
var selfvar = arguments.first
var ret = called_signature.return_mtype
- if mmethoddef.is_intro and recv.ctype == "val*" then
+ if mmethoddef.is_intro and not recv.is_c_primitive then
var m = mmethoddef.mproperty
var n2 = "CALL_" + m.const_color
compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
v2.add "\}"
end
- if mmethoddef.has_supercall and recv.ctype == "val*" then
+ if mmethoddef.has_supercall and not recv.is_c_primitive then
var m = mmethoddef
var n2 = "CALL_" + m.const_color
compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
var rta = runtime_type_analysis
var is_dead = false # mclass.kind == abstract_kind or mclass.kind == interface_kind
- if not is_dead and rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" then
+ if not is_dead and rta != null and not rta.live_classes.has(mclass) and not mtype.is_c_primitive and mclass.name != "NativeArray" then
is_dead = true
end
v.add_decl("\}")
v.add_decl("\};")
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
#Build instance struct
self.header.add_decl("struct instance_{c_name} \{")
self.header.add_decl("const struct class *class;")
end
var class_ptr
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
class_ptr = "{value}->class->"
else
var mclass = value.mtype.as(MClassType).mclass
else if mtype isa MVirtualType then
var recv = self.frame.arguments.first
var recv_ptr
- if recv.mtype.ctype == "val*" then
+ if not recv.mtype.is_c_primitive then
recv_ptr = "{recv}->class->"
else
var mclass = recv.mtype.as(MClassType).mclass
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = {value} == NULL ? \"null\" : {value}->class->name;"
else
self.require_declaration("class_{value.mtype.c_name}")