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astbuilder: Adding new nodes makers(assert, method, or, and,...)
[nit.git]
/
lib
/
gamnit
/
depth
/
depth.nit
2017-11-29
Jean Privat
Merge: gamnit: new services and a lot of bug fixes...
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2017-11-27
Alexis Laferrière
gamnit: don't apply dynamic resolution to UI sprites
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2017-11-21
Alexis Laferrière
gamnit: rename versatile_program to blinn_phong_program
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2017-11-21
Alexis Laferrière
gamnit: move camera default settings to create_scene
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2017-11-21
Alexis Laferrière
gamnit: check for more errors
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2017-11-21
Alexis Laferrière
gamnit: split use of App::on_create between create_gamn...
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2017-08-31
Alexis Laferrière
gamnit: intro basic shadow mapping
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2017-08-29
Alexis Laferrière
gamnit: add camera parameter to `draw` method
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2017-08-29
Alexis Laferrière
gamnit: cull back faces
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2017-06-29
Alexis Laferrière
gamnit: `flat` includes more optional modules
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2017-06-08
Alexis Laferrière
gamnit: enable dynamic window resizing on desktop
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2017-04-10
Alexis Laferrière
gamnit: intro dynamic resolution support
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2017-03-23
Alexis Laferrière
gamnit: time the performance of the core services
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2016-06-27
Jean Privat
Merge: gamnit: intro selection services using pixel...
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2016-06-26
Alexis Laferrière
gamnit: intro selection services, `visible_at` and...
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2016-06-26
Alexis Laferrière
gamnit: rewrite `Mesh::dimensions & center` and move...
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2016-02-02
Alexis Laferrière
lib/gamnit: divide frame_core_flat in 2 parts to draw...
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2016-02-02
Alexis Laferrière
lib/gamnit: intro static particles, the default most...
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2016-01-25
Alexis Laferrière
lib/gamnit depth: intro particle systems
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2016-01-19
Alexis Laferrière
lib/gamnit depth&flat: extract implementations of frame...
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2016-01-18
Alexis Laferrière
lib/gamnit: intro gamnit depth
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