lib/gamnit flat: rotation follows the right hand rule on the Z axis
[nit.git] / lib / gamnit / flat.nit
2016-02-05 Alexis Laferrièrelib/gamnit flat: rotation follows the right hand rule...
2016-02-05 Alexis Laferrièrelib/gamnit: invert Y axis so higher values are higher...
2016-02-03 Alexis Laferrièrelib/gamnit: fix clock starting at first usage, not...
2016-02-03 Alexis Laferrièrelib/gamnit: intro `Sprite::invert_x`
2016-02-02 Alexis Laferrièrelib/gamnit: intro `Sprite::tint`
2016-02-02 Alexis Laferrièrelib/gamnit: divide frame_core_flat in 2 parts to draw...
2016-01-25 Alexis Laferrièrelib/gamnit flat: intro `show_splash_screen`
2016-01-21 Jean PrivatMerge: contrib/model_viewer: refactor the globe standal...
2016-01-19 Alexis Laferrièrelib/gamnit depth&flat: extract implementations of frame...
2016-01-19 Alexis Laferrièrelib/gamnit flat: set array_enabled at each draw
2016-01-17 Alexis Laferrièrelib/gamnit flat: set array_enabled settings at each...
2016-01-17 Alexis Laferrièrelib/gamnit flat: extract `App::frame_core_draw`
2016-01-17 Alexis Laferrièrelib/gamnit: rename simple_2d to flat