Toggle menu
Nitlanguage.org
Nitdoc
ai
examples
puzzle
Tile
symbol=
protected
fun
symbol=
(symbol:
Char
)
ai
::
Tile
::
symbol=
Doc
Linearization
Summary
The symbol written on the tile
The symbol written on the tile
Summary
Property definitions
ai$Tile$symbol=
Property definitions
ai
$
Tile
::
symbol=
# The symbol written on the tile
var
symbol
:
Char
lib/ai/examples/puzzle.nit:217,2--218,17