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gamnit
input_ios
GamnitIOSPointerEvent
pressed=
protected
fun
pressed=
(pressed:
Bool
)
gamnit
::
GamnitIOSPointerEvent
::
pressed=
Doc
Linearization
Summary
Property definitions
gamnit$GamnitIOSPointerEvent$pressed=
Property definitions
gamnit
$
GamnitIOSPointerEvent
::
pressed=
redef
var
pressed
lib/gamnit/input_ios.nit:36,2--18