Gamnit event support for iOS

Introduced classes

class GamnitIOSPointerEvent

gamnit :: GamnitIOSPointerEvent

Pointer/touch event on iOS

Redefined classes

redef class NitGLKView

gamnit :: input_ios $ NitGLKView

OpenGL view controller

All class definitions

class GamnitIOSPointerEvent

gamnit $ GamnitIOSPointerEvent

Pointer/touch event on iOS
redef class NitGLKView

gamnit :: input_ios $ NitGLKView

OpenGL view controller
package_diagram gamnit::input_ios input_ios gamnit::gamnit_ios gamnit_ios gamnit::input_ios->gamnit::gamnit_ios gamnit gamnit gamnit::gamnit_ios->gamnit gamnit::display_ios display_ios gamnit::gamnit_ios->gamnit::display_ios ...gamnit ... ...gamnit->gamnit ...gamnit::display_ios ... ...gamnit::display_ios->gamnit::display_ios

Ancestors

module abstract_collection

core :: abstract_collection

Abstract collection classes and services.
module abstract_text

core :: abstract_text

Abstract class for manipulation of sequences of characters
module app

app :: app

app.nit is a framework to create cross-platform applications
module app

ios :: app

Basic structure for Nit apps on iOS
module app_base

app :: app_base

Base of the app.nit framework, defines App
module app_kit

cocoa :: app_kit

The Application Kit provides services to create GUI
module array

core :: array

This module introduces the standard array structure.
module assets

ios :: assets

Implementation of app::assets
module assets

app :: assets

Portable services to load resources from the assets folder
module aware

android :: aware

Android compatibility module
module bitset

core :: bitset

Services to handle BitSet
module bytes

core :: bytes

Services for byte streams and arrays
module c

c :: c

Structures and services for compatibility with the C language
module caching

serialization :: caching

Services for caching serialization engines
module circular_array

core :: circular_array

Efficient data structure to access both end of the sequence.
module cocoa

cocoa :: cocoa

Cocoa API, the development layer of OS X
module codec_base

core :: codec_base

Base for codecs to use with streams
module codecs

core :: codecs

Group module for all codec-related manipulations
module collection

core :: collection

This module define several collection classes.
module core

core :: core

Standard classes and methods used by default by Nit programs and libraries.
module display

gamnit :: display

Abstract display services
module display_ios

gamnit :: display_ios

Gamnit display implementation for iOS
module engine_tools

serialization :: engine_tools

Advanced services for serialization engines
module environ

core :: environ

Access to the environment variables of the process
module error

core :: error

Standard error-management infrastructure.
module exec

core :: exec

Invocation and management of operating system sub-processes.
module file

core :: file

File manipulations (create, read, write, etc.)
module fixed_ints

core :: fixed_ints

Basic integers of fixed-precision
module fixed_ints_text

core :: fixed_ints_text

Text services to complement fixed_ints
module flat

core :: flat

All the array-based text representations
module foundation

cocoa :: foundation

The Foundation Kit provides basic Objective-C classes and structures
module gamnit

gamnit :: gamnit

Game and multimedia framework for Nit
module gc

core :: gc

Access to the Nit internal garbage collection mechanism
module glesv2

glesv2 :: glesv2

OpenGL graphics rendering library for embedded systems, version 2.0
module glkit

ios :: glkit

GLKit services to create an OpenGL ES context on iOS
module hash_collection

core :: hash_collection

Introduce HashMap and HashSet.
module input

mnit :: input

Defines abstract classes for user and general inputs to the application.
module inspect

serialization :: inspect

Refine Serializable::inspect to show more useful information
module ios

ios :: ios

iOS platform support
module iso8859_1

core :: iso8859_1

Codec for ISO8859-1 I/O
module kernel

core :: kernel

Most basic classes and methods.
module list

core :: list

This module handle double linked lists
module math

core :: math

Mathematical operations
module matrix

matrix :: matrix

Services for matrices of Float values
module meta

meta :: meta

Simple user-defined meta-level to manipulate types of instances as object.
module more_collections

more_collections :: more_collections

Highly specific, but useful, collections-related classes.
module native

core :: native

Native structures for text and bytes
module numeric

core :: numeric

Advanced services for Numeric types
module platform

ios :: platform

Triggers compilation for the iOS platform
module poset

poset :: poset

Pre order sets and partial order set (ie hierarchies)
module programs

gamnit :: programs

Services for graphical programs with shaders, attributes and uniforms
module protocol

core :: protocol

module queue

core :: queue

Queuing data structures and wrappers
module range

core :: range

Module for range of discrete objects.
module re

core :: re

Regular expression support for all services based on Pattern
module ropes

core :: ropes

Tree-based representation of a String.
module serialization

serialization :: serialization

General serialization services
module serialization_core

serialization :: serialization_core

Abstract services to serialize Nit objects to different formats
module sorter

core :: sorter

This module contains classes used to compare things and sorts arrays.
module stream

core :: stream

Input and output streams of characters
module text

core :: text

All the classes and methods related to the manipulation of text entities
module textures

gamnit :: textures

Load textures, create subtextures and manage their life-cycle
module time

core :: time

Management of time and dates
module union_find

core :: union_find

union–find algorithm using an efficient disjoint-set data structure
module utf8

core :: utf8

Codec for UTF-8 I/O

Parents

module gamnit_ios

gamnit :: gamnit_ios

Support services for gamnit on iOS

Descendants

module a_star-m

a_star-m

module gamnit_ios

gamnit :: gamnit_ios

Support services for gamnit on iOS
# Gamnit event support for iOS
module input_ios

intrude import ios::glkit
import display_ios
import gamnit_ios

# Pointer/touch event on iOS
class GamnitIOSPointerEvent
	super PointerEvent

	private var native: UIEvent

	private var native_touch: UITouch

	private var content_scale_factor: Float

	redef fun x do return native_touch.x * content_scale_factor

	redef fun y do return native_touch.y * content_scale_factor

	redef var pressed

	redef var is_move

	redef var pointer_id = native_touch.to_i is lazy
end

redef class NitGLKView

	redef var content_scale_factor = super is lazy

	redef fun touches_began(touches, event)
	do app.accept_event(new GamnitIOSPointerEvent(event, touches.any_object, content_scale_factor, true, false))

	redef fun touches_moved(touches, event)
	do app.accept_event(new GamnitIOSPointerEvent(event, touches.any_object, content_scale_factor, true, true))

	redef fun touches_ended(touches, event)
	do app.accept_event(new GamnitIOSPointerEvent(event, touches.any_object, content_scale_factor, false, false))

	# TODO handle cancel
	#redef fun touches_cancelled(touches_event) do
	#do app.accept_event(new GamnitIOSPointerEvent(event, false, false))
end
lib/gamnit/input_ios.nit:15,1--59,3