Property definitions

gamnit $ InactiveUniform :: defaultinit
# `Uniform` that does not exist or that has been optimized out
class InactiveUniform
	super InactiveVariable
	super UniformBool
	super UniformInt
	super UniformFloat
	super UniformSampler2D
	super UniformVec2
	super UniformVec3
	super UniformVec4
	super UniformMat4

	redef fun is_active do return false
end
lib/gamnit/programs.nit:237,1--250,3