gamnit :: ObjVertex :: defaultinit
# Vertex composing a `ObjFace`
class ObjVertex
# Vertex coordinates index in `ObjDef::vertex_points`, starting at 1
var vertex_point_index = 0
# Texture coordinates index in `ObjDef::texture_coords`, starting at 1
var texture_coord_index: nullable Int = null
# Normal index in `ObjDef::normals`, starting at 1
var normal_index: nullable Int = null
end
lib/gamnit/model_parsers/obj.nit:242,1--252,3