Vertex composing a ObjFace

Introduced properties

fun normal_index: nullable Int

gamnit :: ObjVertex :: normal_index

Normal index in ObjDef::normals, starting at 1
protected fun normal_index=(normal_index: nullable Int)

gamnit :: ObjVertex :: normal_index=

Normal index in ObjDef::normals, starting at 1
fun texture_coord_index: nullable Int

gamnit :: ObjVertex :: texture_coord_index

Texture coordinates index in ObjDef::texture_coords, starting at 1
protected fun texture_coord_index=(texture_coord_index: nullable Int)

gamnit :: ObjVertex :: texture_coord_index=

Texture coordinates index in ObjDef::texture_coords, starting at 1
fun vertex_point_index: Int

gamnit :: ObjVertex :: vertex_point_index

Vertex coordinates index in ObjDef::vertex_points, starting at 1
protected fun vertex_point_index=(vertex_point_index: Int)

gamnit :: ObjVertex :: vertex_point_index=

Vertex coordinates index in ObjDef::vertex_points, starting at 1

Redefined properties

redef type SELF: ObjVertex

gamnit $ ObjVertex :: SELF

Type of this instance, automatically specialized in every class

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
fun normal_index: nullable Int

gamnit :: ObjVertex :: normal_index

Normal index in ObjDef::normals, starting at 1
protected fun normal_index=(normal_index: nullable Int)

gamnit :: ObjVertex :: normal_index=

Normal index in ObjDef::normals, starting at 1
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
fun texture_coord_index: nullable Int

gamnit :: ObjVertex :: texture_coord_index

Texture coordinates index in ObjDef::texture_coords, starting at 1
protected fun texture_coord_index=(texture_coord_index: nullable Int)

gamnit :: ObjVertex :: texture_coord_index=

Texture coordinates index in ObjDef::texture_coords, starting at 1
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
fun vertex_point_index: Int

gamnit :: ObjVertex :: vertex_point_index

Vertex coordinates index in ObjDef::vertex_points, starting at 1
protected fun vertex_point_index=(vertex_point_index: Int)

gamnit :: ObjVertex :: vertex_point_index=

Vertex coordinates index in ObjDef::vertex_points, starting at 1
package_diagram gamnit::ObjVertex ObjVertex core::Object Object gamnit::ObjVertex->core::Object

Parents

interface Object

core :: Object

The root of the class hierarchy.

Class definitions

gamnit $ ObjVertex
# Vertex composing a `ObjFace`
class ObjVertex
	# Vertex coordinates index in `ObjDef::vertex_points`, starting at 1
	var vertex_point_index = 0

	# Texture coordinates index in `ObjDef::texture_coords`, starting at 1
	var texture_coord_index: nullable Int = null

	# Normal index in `ObjDef::normals`, starting at 1
	var normal_index: nullable Int = null
end
lib/gamnit/model_parsers/obj.nit:242,1--252,3