Clipping wall the farthest of the camera, defaults to -100.0

Property definitions

gamnit $ UICamera :: far=
	# Clipping wall the farthest of the camera, defaults to -100.0
	var far: Float = -100.0 is writable
lib/gamnit/cameras.nit:207,2--208,36

gamnit :: cameras_cache $ UICamera :: far=
	redef fun far=(value)
	do
		super
		mvp_matrix_cache = null
	end
lib/gamnit/cameras_cache.nit:107,2--111,4