core :: Float :: angle_normalize
self
angle in radians to be within [-pi .. pi[
assert (1.5*pi).angle_normalize.is_approx(-0.5*pi, 0.0001)
assert 8.0.angle_normalize.is_approx(1.7168, 0.0001)
assert (-1.0).angle_normalize == -1.0
# Normalize the `self` angle in radians to be within `[-pi .. pi[`
#
# ~~~
# assert (1.5*pi).angle_normalize.is_approx(-0.5*pi, 0.0001)
# assert 8.0.angle_normalize.is_approx(1.7168, 0.0001)
# assert (-1.0).angle_normalize == -1.0
# ~~~
fun angle_normalize: Float
do
var s = self
while s < -pi do s += 2.0*pi
while s >= pi do s -= 2.0*pi
return s
end
lib/geometry/angles.nit:39,2--52,4