glesv2 :: GLES :: shader_compiler
Should always return true
in OpenGL ES 2.0 and 3.0.
# Does this driver support shader compilation?
#
# Should always return `true` in OpenGL ES 2.0 and 3.0.
fun shader_compiler: Bool do return get_bool(0x8DFA)
lib/glesv2/glesv2.nit:829,2--832,53