Does this driver support shader compilation?

Should always return true in OpenGL ES 2.0 and 3.0.

Property definitions

glesv2 $ GLES :: shader_compiler
	# Does this driver support shader compilation?
	#
	# Should always return `true` in OpenGL ES 2.0 and 3.0.
	fun shader_compiler: Bool do return get_bool(0x8DFA)
lib/glesv2/glesv2.nit:829,2--832,53