Set the pixel arithmetic for the blending operations

Default values:

Property definitions

glesv2 :: glesv2 $ Sys :: glBlendFunc
# Set the pixel arithmetic for the blending operations
#
# Default values:
# * `src_factor`: `gl_ONE`
# * `dst_factor`: `gl_ZERO`
fun glBlendFunc(src_factor, dst_factor: GLBlendFactor) `{
	glBlendFunc(src_factor, dst_factor);
`}
lib/glesv2/glesv2.nit:1278,1--1285,2