Specify the clear value for the depth buffer, default at 1.0

Property definitions

glesv2 :: glesv2 $ Sys :: glClearDepthf
# Specify the clear `value` for the depth buffer, default at 1.0
fun glClearDepthf(value: Float) `{ glClearDepthf(value); `}
lib/glesv2/glesv2.nit:843,1--844,59