Specify the value used for depth buffer comparisons

Default value is gl_LESS

Property definitions

glesv2 :: glesv2 $ Sys :: glDepthFunc
# Specify the value used for depth buffer comparisons
#
# Default value is `gl_LESS`
fun glDepthFunc(func: GLDepthFunc) `{ glDepthFunc(func); `}
lib/glesv2/glesv2.nit:1273,1--1276,59