core :: Sys :: glGenFramebuffers
n
framebuffer object names
# Generate `n` framebuffer object names
fun glGenFramebuffers(n: Int): Array[Int]
do
var array = new CIntArray(n)
native_glGenFramebuffers(n, array.native_array)
var a = array.to_a
array.destroy
return a
end
lib/glesv2/glesv2.nit:1054,1--1062,3