core :: Sys :: glGetFloatv
pname
at offset
# Get the value of the parameter `pname` at `offset`
fun glGetFloatv(pname: GLGetParameterName, offset: Int): Float `{
GLfloat v[4];
glGetFloatv(pname, v);
return v[offset];
`}
lib/glesv2/glesv2.nit:1300,1--1305,2