Set texture parameters

Property definitions

glesv2 :: glesv2 $ Sys :: glTexParameteri
# Set texture parameters
fun glTexParameteri(target: GLTextureTarget, pname: GLTexParameteriName, param: GLTexParameteri) `{
	glTexParameteri(target, pname, param);
`}
lib/glesv2/glesv2.nit:864,1--867,2