Specify the value of a uniform variable for the current program object

Property definitions

glesv2 :: glesv2 $ Sys :: glUniform1i
# Specify the value of a uniform variable for the current program object
fun glUniform1i(index, x: Int) `{ glUniform1i(index, x); `}
lib/glesv2/glesv2.nit:415,1--416,59