Specify the value of a uniform variable for the current program object

Property definitions

glesv2 :: glesv2 $ Sys :: glUniform2i
# Specify the value of a uniform variable for the current program object
fun glUniform2i(index, x, y: Int) `{ glUniform2i(index, x, y); `}
lib/glesv2/glesv2.nit:418,1--419,65