core :: Sys :: glVertexAttribPointeri
offset
in the array buffer
# Define an array of generic vertex attribute data, at `offset` in the array buffer
fun glVertexAttribPointeri(index, size: Int, typ: GLDataType, normalized: Bool, stride: Int, offset: Int) `{
glVertexAttribPointer(index, size, typ, normalized, stride, (const GLvoid*)offset);
`}
lib/glesv2/glesv2.nit:398,1--401,2