The framebuffer is complete

Property definitions

glesv2 :: glesv2 $ Sys :: gl_FRAMEBUFFER_COMPLETE
# The framebuffer is complete
fun gl_FRAMEBUFFER_COMPLETE: GLFramebufferStatus `{
	return GL_FRAMEBUFFER_COMPLETE;
`}
lib/glesv2/glesv2.nit:1007,1--1010,2