Data will be modified once and used a few times

Property definitions

glesv2 :: glesv2 $ Sys :: gl_STREAM_DRAW
# Data will be modified once and used a few times
fun gl_STREAM_DRAW: GLBufferUsage `{ return GL_STREAM_DRAW; `}
lib/glesv2/glesv2.nit:964,1--965,62