scene2d :: LiveObject :: defaultinit
# The root class of the living objects (sprites, group of sprites, etc.)
abstract class LiveObject
# Compute the position, state and appearance.
fun update do end
# Controls whether `update' and `draw' are automatically called by `LiveGroup'
var exists = true is writable
# Redefine this method to asks how to draw on a view
fun draw(view: View) is abstract
end
lib/scene2d/scene2d.nit:20,1--30,3