sdl2 :: SDLEventBuffer :: to_mouse_button_down
self
SDLMouseButtonDownEvent
Require: is_mouse_button_down
is_mouse_button_down
# Get a reference to data at `self` as a `SDLMouseButtonDownEvent` # # Require: `is_mouse_button_down` fun to_mouse_button_down: SDLMouseButtonDownEvent `{ return self; `}